using org.ldk.impl; using org.ldk.enums; using org.ldk.util; using System; namespace org { namespace ldk { namespace structs { public class Result_LockedChannelMonitorNoneZ : CommonBase { Result_LockedChannelMonitorNoneZ(object _dummy, long ptr) : base(ptr) { } ~Result_LockedChannelMonitorNoneZ() { if (ptr != 0) { bindings.CResult_LockedChannelMonitorNoneZ_free(ptr); } } internal static Result_LockedChannelMonitorNoneZ constr_from_ptr(long ptr) { if (bindings.CResult_LockedChannelMonitorNoneZ_is_ok(ptr)) { return new Result_LockedChannelMonitorNoneZ_OK(null, ptr); } else { return new Result_LockedChannelMonitorNoneZ_Err(null, ptr); } } public class Result_LockedChannelMonitorNoneZ_OK : Result_LockedChannelMonitorNoneZ { public readonly LockedChannelMonitor res; internal Result_LockedChannelMonitorNoneZ_OK(object _dummy, long ptr) : base(_dummy, ptr) { long res = bindings.CResult_LockedChannelMonitorNoneZ_get_ok(ptr); org.ldk.structs.LockedChannelMonitor res_hu_conv = null; if (res < 0 || res > 4096) { res_hu_conv = new org.ldk.structs.LockedChannelMonitor(null, res); } if (res_hu_conv != null) { res_hu_conv.ptrs_to.AddLast(this); }; this.res = res_hu_conv; } } public class Result_LockedChannelMonitorNoneZ_Err : Result_LockedChannelMonitorNoneZ { internal Result_LockedChannelMonitorNoneZ_Err(object _dummy, long ptr) : base(_dummy, ptr) { } } /** * Creates a new CResult_LockedChannelMonitorNoneZ in the success state. */ public static Result_LockedChannelMonitorNoneZ ok(org.ldk.structs.LockedChannelMonitor o) { long ret = bindings.CResult_LockedChannelMonitorNoneZ_ok(o.ptr); GC.KeepAlive(o); if (ret >= 0 && ret <= 4096) { return null; } Result_LockedChannelMonitorNoneZ ret_hu_conv = Result_LockedChannelMonitorNoneZ.constr_from_ptr(ret); if (ret_hu_conv != null) { ret_hu_conv.ptrs_to.AddLast(o); }; // Due to rust's strict-ownership memory model, in some cases we need to "move" // an object to pass exclusive ownership to the function being called. // In most cases, we avoid ret_hu_conv being visible in GC'd languages by cloning the object // at the FFI layer, creating a new object which Rust can claim ownership of // However, in some cases (eg here), there is no way to clone an object, and thus // we actually have to pass full ownership to Rust. // Thus, after ret_hu_conv call, o is reset to null and is now a dummy object. o.ptr = 0;; return ret_hu_conv; } /** * Creates a new CResult_LockedChannelMonitorNoneZ in the error state. */ public static Result_LockedChannelMonitorNoneZ err() { long ret = bindings.CResult_LockedChannelMonitorNoneZ_err(); if (ret >= 0 && ret <= 4096) { return null; } Result_LockedChannelMonitorNoneZ ret_hu_conv = Result_LockedChannelMonitorNoneZ.constr_from_ptr(ret); return ret_hu_conv; } /** * Checks if the given object is currently in the success state */ public bool is_ok() { bool ret = bindings.CResult_LockedChannelMonitorNoneZ_is_ok(this.ptr); GC.KeepAlive(this); return ret; } } } } }