long ret = bindings.BackgroundProcessor_start(persister == null ? 0 : persister.ptr, event_handler == null ? 0 : event_handler.ptr, chain_monitor == null ? 0 : chain_monitor.ptr, channel_manager == null ? 0 : channel_manager.ptr, gossip_sync.ptr, peer_manager == null ? 0 : peer_manager.ptr, logger == null ? 0 : logger.ptr, scorer.ptr);
Reference.reachabilityFence(persister);
Reference.reachabilityFence(event_handler);
long ret = bindings.BackgroundProcessor_start(persister == null ? 0 : persister.ptr, event_handler == null ? 0 : event_handler.ptr, chain_monitor == null ? 0 : chain_monitor.ptr, channel_manager == null ? 0 : channel_manager.ptr, gossip_sync.ptr, peer_manager == null ? 0 : peer_manager.ptr, logger == null ? 0 : logger.ptr, scorer.ptr);
Reference.reachabilityFence(persister);
Reference.reachabilityFence(event_handler);