--- /dev/null
+using org.ldk.impl;
+using org.ldk.enums;
+using org.ldk.util;
+using System;
+
+namespace org { namespace ldk { namespace structs {
+
+
+/**
+ * A locked `MultiThreadedLockableScore`.
+ */
+public class MultiThreadedScoreLockWrite : CommonBase {
+ internal MultiThreadedScoreLockWrite(object _dummy, long ptr) : base(ptr) { }
+ ~MultiThreadedScoreLockWrite() {
+ if (ptr != 0) { bindings.MultiThreadedScoreLockWrite_free(ptr); }
+ }
+
+ /**
+ * Serialize the MultiThreadedScoreLockWrite object into a byte array which can be read by MultiThreadedScoreLockWrite_read
+ */
+ public byte[] write() {
+ long ret = bindings.MultiThreadedScoreLockWrite_write(this.ptr);
+ GC.KeepAlive(this);
+ if (ret >= 0 && ret <= 4096) { return null; }
+ byte[] ret_conv = InternalUtils.decodeUint8Array(ret);
+ return ret_conv;
+ }
+
+ /**
+ * Constructs a new ScoreUpdate which calls the relevant methods on this_arg.
+ * This copies the `inner` pointer in this_arg and thus the returned ScoreUpdate must be freed before this_arg is
+ */
+ public ScoreUpdate as_ScoreUpdate() {
+ long ret = bindings.MultiThreadedScoreLockWrite_as_ScoreUpdate(this.ptr);
+ GC.KeepAlive(this);
+ if (ret >= 0 && ret <= 4096) { return null; }
+ ScoreUpdate ret_hu_conv = new ScoreUpdate(null, ret);
+ if (ret_hu_conv != null) { ret_hu_conv.ptrs_to.AddLast(this); };
+ return ret_hu_conv;
+ }
+
+}
+} } }