* Utility method to constructs a new ChannelUpdateMessage-variant NetworkUpdate
*/
public static NetworkUpdate channel_update_message(org.ldk.structs.ChannelUpdate msg) {
- long ret = bindings.NetworkUpdate_channel_update_message(msg == null ? 0 : msg.ptr);
+ long ret = bindings.NetworkUpdate_channel_update_message(msg.ptr);
GC.KeepAlive(msg);
if (ret >= 0 && ret <= 4096) { return null; }
org.ldk.structs.NetworkUpdate ret_hu_conv = org.ldk.structs.NetworkUpdate.constr_from_ptr(ret);
* This ignores pointers and is_owned flags and looks at the values in fields.
*/
public bool eq(org.ldk.structs.NetworkUpdate b) {
- bool ret = bindings.NetworkUpdate_eq(this.ptr, b == null ? 0 : b.ptr);
+ bool ret = bindings.NetworkUpdate_eq(this.ptr, b.ptr);
GC.KeepAlive(this);
GC.KeepAlive(b);
return ret;