--- /dev/null
+
+using org.ldk.impl;
+using org.ldk.enums;
+using org.ldk.util;
+using System;
+
+namespace org { namespace ldk { namespace structs {
+
+
+
+/** An implementation of ScoreUpdate */
+public interface ScoreUpdateInterface {
+ /**Handles updating channel penalties after failing to route through a channel.
+ */
+ void payment_path_failed(Path path, long short_channel_id);
+ /**Handles updating channel penalties after successfully routing along a path.
+ */
+ void payment_path_successful(Path path);
+ /**Handles updating channel penalties after a probe over the given path failed.
+ */
+ void probe_failed(Path path, long short_channel_id);
+ /**Handles updating channel penalties after a probe over the given path succeeded.
+ */
+ void probe_successful(Path path);
+}
+
+/**
+ * `ScoreUpdate` is used to update the scorer's internal state after a payment attempt.
+ */
+public class ScoreUpdate : CommonBase {
+ internal bindings.LDKScoreUpdate bindings_instance;
+ internal long instance_idx;
+
+ internal ScoreUpdate(object _dummy, long ptr) : base(ptr) { bindings_instance = null; }
+ ~ScoreUpdate() {
+ if (ptr != 0) { bindings.ScoreUpdate_free(ptr); }
+ }
+
+ private class LDKScoreUpdateHolder { internal ScoreUpdate held; }
+ private class LDKScoreUpdateImpl : bindings.LDKScoreUpdate {
+ internal LDKScoreUpdateImpl(ScoreUpdateInterface arg, LDKScoreUpdateHolder impl_holder) { this.arg = arg; this.impl_holder = impl_holder; }
+ private ScoreUpdateInterface arg;
+ private LDKScoreUpdateHolder impl_holder;
+ public void payment_path_failed(long _path, long _short_channel_id) {
+ org.ldk.structs.Path _path_hu_conv = null; if (_path < 0 || _path > 4096) { _path_hu_conv = new org.ldk.structs.Path(null, _path); }
+ arg.payment_path_failed(_path_hu_conv, _short_channel_id);
+ GC.KeepAlive(arg);
+ }
+ public void payment_path_successful(long _path) {
+ org.ldk.structs.Path _path_hu_conv = null; if (_path < 0 || _path > 4096) { _path_hu_conv = new org.ldk.structs.Path(null, _path); }
+ arg.payment_path_successful(_path_hu_conv);
+ GC.KeepAlive(arg);
+ }
+ public void probe_failed(long _path, long _short_channel_id) {
+ org.ldk.structs.Path _path_hu_conv = null; if (_path < 0 || _path > 4096) { _path_hu_conv = new org.ldk.structs.Path(null, _path); }
+ arg.probe_failed(_path_hu_conv, _short_channel_id);
+ GC.KeepAlive(arg);
+ }
+ public void probe_successful(long _path) {
+ org.ldk.structs.Path _path_hu_conv = null; if (_path < 0 || _path > 4096) { _path_hu_conv = new org.ldk.structs.Path(null, _path); }
+ arg.probe_successful(_path_hu_conv);
+ GC.KeepAlive(arg);
+ }
+ }
+
+ /** Creates a new instance of ScoreUpdate from a given implementation */
+ public static ScoreUpdate new_impl(ScoreUpdateInterface arg) {
+ LDKScoreUpdateHolder impl_holder = new LDKScoreUpdateHolder();
+ LDKScoreUpdateImpl impl = new LDKScoreUpdateImpl(arg, impl_holder);
+ long[] ptr_idx = bindings.LDKScoreUpdate_new(impl);
+
+ impl_holder.held = new ScoreUpdate(null, ptr_idx[0]);
+ impl_holder.held.instance_idx = ptr_idx[1];
+ impl_holder.held.bindings_instance = impl;
+ return impl_holder.held;
+ }
+
+ /**
+ * Handles updating channel penalties after failing to route through a channel.
+ */
+ public void payment_path_failed(org.ldk.structs.Path path, long short_channel_id) {
+ bindings.ScoreUpdate_payment_path_failed(this.ptr, path == null ? 0 : path.ptr, short_channel_id);
+ GC.KeepAlive(this);
+ GC.KeepAlive(path);
+ GC.KeepAlive(short_channel_id);
+ if (this != null) { this.ptrs_to.AddLast(path); };
+ }
+
+ /**
+ * Handles updating channel penalties after successfully routing along a path.
+ */
+ public void payment_path_successful(org.ldk.structs.Path path) {
+ bindings.ScoreUpdate_payment_path_successful(this.ptr, path == null ? 0 : path.ptr);
+ GC.KeepAlive(this);
+ GC.KeepAlive(path);
+ if (this != null) { this.ptrs_to.AddLast(path); };
+ }
+
+ /**
+ * Handles updating channel penalties after a probe over the given path failed.
+ */
+ public void probe_failed(org.ldk.structs.Path path, long short_channel_id) {
+ bindings.ScoreUpdate_probe_failed(this.ptr, path == null ? 0 : path.ptr, short_channel_id);
+ GC.KeepAlive(this);
+ GC.KeepAlive(path);
+ GC.KeepAlive(short_channel_id);
+ if (this != null) { this.ptrs_to.AddLast(path); };
+ }
+
+ /**
+ * Handles updating channel penalties after a probe over the given path succeeded.
+ */
+ public void probe_successful(org.ldk.structs.Path path) {
+ bindings.ScoreUpdate_probe_successful(this.ptr, path == null ? 0 : path.ptr);
+ GC.KeepAlive(this);
+ GC.KeepAlive(path);
+ if (this != null) { this.ptrs_to.AddLast(path); };
+ }
+
+}
+} } }