* Channel handshake config that we propose to our counterparty.
*/
public void set_channel_handshake_config(org.ldk.structs.ChannelHandshakeConfig val) {
- bindings.UserConfig_set_channel_handshake_config(this.ptr, val == null ? 0 : val.ptr);
+ bindings.UserConfig_set_channel_handshake_config(this.ptr, val.ptr);
GC.KeepAlive(this);
GC.KeepAlive(val);
if (this != null) { this.ptrs_to.AddLast(val); };
* Limits applied to our counterparty's proposed channel handshake config settings.
*/
public void set_channel_handshake_limits(org.ldk.structs.ChannelHandshakeLimits val) {
- bindings.UserConfig_set_channel_handshake_limits(this.ptr, val == null ? 0 : val.ptr);
+ bindings.UserConfig_set_channel_handshake_limits(this.ptr, val.ptr);
GC.KeepAlive(this);
GC.KeepAlive(val);
if (this != null) { this.ptrs_to.AddLast(val); };
* Channel config which affects behavior during channel lifetime.
*/
public void set_channel_config(org.ldk.structs.ChannelConfig val) {
- bindings.UserConfig_set_channel_config(this.ptr, val == null ? 0 : val.ptr);
+ bindings.UserConfig_set_channel_config(this.ptr, val.ptr);
GC.KeepAlive(this);
GC.KeepAlive(val);
if (this != null) { this.ptrs_to.AddLast(val); };
* Constructs a new UserConfig given each field
*/
public static UserConfig of(org.ldk.structs.ChannelHandshakeConfig channel_handshake_config_arg, org.ldk.structs.ChannelHandshakeLimits channel_handshake_limits_arg, org.ldk.structs.ChannelConfig channel_config_arg, bool accept_forwards_to_priv_channels_arg, bool accept_inbound_channels_arg, bool manually_accept_inbound_channels_arg, bool accept_intercept_htlcs_arg, bool accept_mpp_keysend_arg) {
- long ret = bindings.UserConfig_new(channel_handshake_config_arg == null ? 0 : channel_handshake_config_arg.ptr, channel_handshake_limits_arg == null ? 0 : channel_handshake_limits_arg.ptr, channel_config_arg == null ? 0 : channel_config_arg.ptr, accept_forwards_to_priv_channels_arg, accept_inbound_channels_arg, manually_accept_inbound_channels_arg, accept_intercept_htlcs_arg, accept_mpp_keysend_arg);
+ long ret = bindings.UserConfig_new(channel_handshake_config_arg.ptr, channel_handshake_limits_arg.ptr, channel_config_arg.ptr, accept_forwards_to_priv_channels_arg, accept_inbound_channels_arg, manually_accept_inbound_channels_arg, accept_intercept_htlcs_arg, accept_mpp_keysend_arg);
GC.KeepAlive(channel_handshake_config_arg);
GC.KeepAlive(channel_handshake_limits_arg);
GC.KeepAlive(channel_config_arg);