pub cltv_expiry_delta: u16,
}
+/// The result of a call to force_shutdown
+pub(super) struct ForceShutdownResult {
+ pub(super) monitor_update: Option<(OutPoint, ChannelMonitorUpdate)>,
+ pub(super) outbound_htlcs_failed: Vec<(HTLCSource, PaymentHash)>,
+}
+
// TODO: We should refactor this to be an Inbound/OutboundChannel until initial setup handshaking
// has been completed, and then turn into a Channel to get compiler-time enforcement of things like
// calling channel_id() before we're set up or things like get_outbound_funding_signed on an
/// those explicitly stated to be allowed after shutdown completes, eg some simple getters).
/// Also returns the list of payment_hashes for channels which we can safely fail backwards
/// immediately (others we will have to allow to time out).
- pub fn force_shutdown(&mut self, should_broadcast: bool) -> (Option<(OutPoint, ChannelMonitorUpdate)>, Vec<(HTLCSource, PaymentHash)>) {
+ pub fn force_shutdown(&mut self, should_broadcast: bool) -> ForceShutdownResult {
// Note that we MUST only generate a monitor update that indicates force-closure - we're
// called during initialization prior to the chain_monitor in the encompassing ChannelManager
// being fully configured in some cases. Thus, its likely any monitor events we generate will
self.channel_state = ChannelState::ShutdownComplete as u32;
self.update_time_counter += 1;
- (monitor_update, dropped_outbound_htlcs)
+ ForceShutdownResult { monitor_update, outbound_htlcs_failed: dropped_outbound_htlcs }
}
}