create_announced_chan_between_nodes(&nodes, 0, 1, InitFeatures::known(), InitFeatures::known());
route_payment(&nodes[0], &[&nodes[1]], 10000000);
- nodes[0].node.force_close_channel(&nodes[0].node.list_channels()[0].channel_id);
+ nodes[0].node.force_close_channel(&nodes[0].node.list_channels()[0].channel_id).unwrap();
check_closed_broadcast!(nodes[0], false);
check_added_monitors!(nodes[0], 1);
// state or updated nodes[1]' state. Now force-close and broadcast that commitment/HTLC
// transaction and ensure nodes[1] doesn't fail-backwards (this was originally a bug!).
- nodes[2].node.force_close_channel(&payment_event.commitment_msg.channel_id);
+ nodes[2].node.force_close_channel(&payment_event.commitment_msg.channel_id).unwrap();
check_closed_broadcast!(nodes[2], false);
check_added_monitors!(nodes[2], 1);
let tx = {
let nodes = create_network(2, &node_cfgs, &node_chanmgrs);
let chan = create_announced_chan_between_nodes_with_value(&nodes, 0, 1, 100000, 99000000, InitFeatures::known(), InitFeatures::known());
- nodes[1].node.force_close_channel(&chan.2);
+ nodes[1].node.force_close_channel(&chan.2).unwrap();
check_closed_broadcast!(nodes[1], false);
check_added_monitors!(nodes[1], 1);
let node_txn = nodes[1].tx_broadcaster.txn_broadcasted.lock().unwrap();
let nodes = create_network(2, &node_cfgs, &node_chanmgrs);
let chan = create_announced_chan_between_nodes_with_value(&nodes, 0, 1, 100000, 99000000, InitFeatures::known(), InitFeatures::known());
- nodes[0].node.force_close_channel(&chan.2);
+ nodes[0].node.force_close_channel(&chan.2).unwrap();
check_closed_broadcast!(nodes[0], false);
check_added_monitors!(nodes[0], 1);
// responds by (1) broadcasting a channel update and (2) adding a new ChannelMonitor.
let mut force_closing_node = 0; // Alice force-closes
if !broadcast_alice { force_closing_node = 1; } // Bob force-closes
- nodes[force_closing_node].node.force_close_channel(&chan_ab.2);
+ nodes[force_closing_node].node.force_close_channel(&chan_ab.2).unwrap();
check_closed_broadcast!(nodes[force_closing_node], false);
check_added_monitors!(nodes[force_closing_node], 1);
if go_onchain_before_fulfill {