#[test]
fn test_simple_monitor_permanent_update_fail() {
// Test that we handle a simple permanent monitor update failure
- let mut nodes = create_network(2);
+ let mut nodes = create_network(2, &[None, None]);
create_announced_chan_between_nodes(&nodes, 0, 1, LocalFeatures::new(), LocalFeatures::new());
let route = nodes[0].router.get_route(&nodes[1].node.get_our_node_id(), None, &Vec::new(), 1000000, TEST_FINAL_CLTV).unwrap();
fn do_test_simple_monitor_temporary_update_fail(disconnect: bool) {
// Test that we can recover from a simple temporary monitor update failure optionally with
// a disconnect in between
- let mut nodes = create_network(2);
+ let mut nodes = create_network(2, &[None, None]);
create_announced_chan_between_nodes(&nodes, 0, 1, LocalFeatures::new(), LocalFeatures::new());
let route = nodes[0].router.get_route(&nodes[1].node.get_our_node_id(), None, &Vec::new(), 1000000, TEST_FINAL_CLTV).unwrap();
// * We then walk through more message exchanges to get the original update_add_htlc
// through, swapping message ordering based on disconnect_count & 8 and optionally
// disconnect/reconnecting based on disconnect_count.
- let mut nodes = create_network(2);
+ let mut nodes = create_network(2, &[None, None]);
create_announced_chan_between_nodes(&nodes, 0, 1, LocalFeatures::new(), LocalFeatures::new());
let (payment_preimage_1, _) = route_payment(&nodes[0], &[&nodes[1]], 1000000);
#[test]
fn test_monitor_update_fail_cs() {
// Tests handling of a monitor update failure when processing an incoming commitment_signed
- let mut nodes = create_network(2);
+ let mut nodes = create_network(2, &[None, None]);
create_announced_chan_between_nodes(&nodes, 0, 1, LocalFeatures::new(), LocalFeatures::new());
let route = nodes[0].router.get_route(&nodes[1].node.get_our_node_id(), None, &Vec::new(), 1000000, TEST_FINAL_CLTV).unwrap();
// Tests handling of a monitor update failure when no message rebroadcasting on
// test_restore_channel_monitor() is required. Backported from
// chanmon_fail_consistency fuzz tests.
- let mut nodes = create_network(2);
+ let mut nodes = create_network(2, &[None, None]);
create_announced_chan_between_nodes(&nodes, 0, 1, LocalFeatures::new(), LocalFeatures::new());
let route = nodes[0].router.get_route(&nodes[1].node.get_our_node_id(), None, &Vec::new(), 1000000, TEST_FINAL_CLTV).unwrap();
fn test_monitor_update_raa_while_paused() {
// Tests handling of an RAA while monitor updating has already been marked failed.
// Backported from chanmon_fail_consistency fuzz tests as this used to be broken.
- let mut nodes = create_network(2);
+ let mut nodes = create_network(2, &[None, None]);
create_announced_chan_between_nodes(&nodes, 0, 1, LocalFeatures::new(), LocalFeatures::new());
send_payment(&nodes[0], &[&nodes[1]], 5000000);
fn do_test_monitor_update_fail_raa(test_ignore_second_cs: bool) {
// Tests handling of a monitor update failure when processing an incoming RAA
- let mut nodes = create_network(3);
+ let mut nodes = create_network(3, &[None, None, None]);
create_announced_chan_between_nodes(&nodes, 0, 1, LocalFeatures::new(), LocalFeatures::new());
let chan_2 = create_announced_chan_between_nodes(&nodes, 1, 2, LocalFeatures::new(), LocalFeatures::new());
// Simple test for message retransmission after monitor update failure on
// channel_reestablish generating a monitor update (which comes from freeing holding cell
// HTLCs).
- let mut nodes = create_network(3);
+ let mut nodes = create_network(3, &[None, None, None]);
create_announced_chan_between_nodes(&nodes, 0, 1, LocalFeatures::new(), LocalFeatures::new());
create_announced_chan_between_nodes(&nodes, 1, 2, LocalFeatures::new(), LocalFeatures::new());
// due to a previous monitor update failure, we still set AwaitingRemoteRevoke on the channel
// in question (assuming it intends to respond with a CS after monitor updating is restored).
// Backported from chanmon_fail_consistency fuzz tests as this used to be broken.
- let mut nodes = create_network(2);
+ let mut nodes = create_network(2, &[None, None]);
create_announced_chan_between_nodes(&nodes, 0, 1, LocalFeatures::new(), LocalFeatures::new());
let route = nodes[0].router.get_route(&nodes[1].node.get_our_node_id(), None, &Vec::new(), 1000000, TEST_FINAL_CLTV).unwrap();
// Backported from chanmon_fail_consistency fuzz tests as an unmerged version of the handling
// code introduced a regression in this test (specifically, this caught a removal of the
// channel_reestablish handling ensuring the order was sensical given the messages used).
- let mut nodes = create_network(2);
+ let mut nodes = create_network(2, &[None, None]);
create_announced_chan_between_nodes(&nodes, 0, 1, LocalFeatures::new(), LocalFeatures::new());
// Forward a payment for B to claim
// response to a commitment_signed.
// Backported from chanmon_fail_consistency fuzz tests as it caught a long-standing
// debug_assert!() failure in channel_reestablish handling.
- let mut nodes = create_network(2);
+ let mut nodes = create_network(2, &[None, None]);
create_announced_chan_between_nodes(&nodes, 0, 1, LocalFeatures::new(), LocalFeatures::new());
// Route the payment and deliver the initial commitment_signed (with a monitor update failure
// have no pending response but will want to send a RAA/CS (with the updates for the second
// payment applied).
// Backported from chanmon_fail_consistency fuzz tests as it caught a bug here.
- let mut nodes = create_network(2);
+ let mut nodes = create_network(2, &[None, None]);
create_announced_chan_between_nodes(&nodes, 0, 1, LocalFeatures::new(), LocalFeatures::new());
// Route the first payment outbound, holding the last RAA for B until we are set up so that we
// update to claim the payment. We then send a payment C->B->A, making the forward of this
// payment from B to A fail due to the paused channel. Finally, we restore the channel monitor
// updating and claim the payment on B.
- let mut nodes = create_network(3);
+ let mut nodes = create_network(3, &[None, None, None]);
let chan_1 = create_announced_chan_between_nodes(&nodes, 0, 1, LocalFeatures::new(), LocalFeatures::new());
create_announced_chan_between_nodes(&nodes, 1, 2, LocalFeatures::new(), LocalFeatures::new());
// We do this with a simple 3-node network, sending a payment from A to C and one from C to A.
// The payment from A to C will be failed by C and pending a back-fail to A, while the payment
// from C to A will be pending a forward to A.
- let mut nodes = create_network(3);
+ let mut nodes = create_network(3, &[None, None, None]);
create_announced_chan_between_nodes(&nodes, 0, 1, LocalFeatures::new(), LocalFeatures::new());
create_announced_chan_between_nodes(&nodes, 1, 2, LocalFeatures::new(), LocalFeatures::new());
// to channel being AwaitingRAA).
// Backported from chanmon_fail_consistency fuzz tests as an unmerged version of the handling
// code was broken.
- let mut nodes = create_network(2);
+ let mut nodes = create_network(2, &[None, None]);
create_announced_chan_between_nodes(&nodes, 0, 1, LocalFeatures::new(), LocalFeatures::new());
// Forward a payment for B to claim