import org.ldk.enums.*;
import org.ldk.util.*;
import java.util.Arrays;
+import java.lang.ref.Reference;
import javax.annotation.Nullable;
/**
*/
public void handle_open_channel(byte[] their_node_id, InitFeatures their_features, OpenChannel msg) {
bindings.ChannelMessageHandler_handle_open_channel(this.ptr, InternalUtils.check_arr_len(their_node_id, 33), their_features == null ? 0 : their_features.ptr & ~1, msg == null ? 0 : msg.ptr & ~1);
+ Reference.reachabilityFence(this);
+ Reference.reachabilityFence(their_node_id);
+ Reference.reachabilityFence(their_features);
+ Reference.reachabilityFence(msg);
this.ptrs_to.add(msg);
}
*/
public void handle_accept_channel(byte[] their_node_id, InitFeatures their_features, AcceptChannel msg) {
bindings.ChannelMessageHandler_handle_accept_channel(this.ptr, InternalUtils.check_arr_len(their_node_id, 33), their_features == null ? 0 : their_features.ptr & ~1, msg == null ? 0 : msg.ptr & ~1);
+ Reference.reachabilityFence(this);
+ Reference.reachabilityFence(their_node_id);
+ Reference.reachabilityFence(their_features);
+ Reference.reachabilityFence(msg);
this.ptrs_to.add(msg);
}
*/
public void handle_funding_created(byte[] their_node_id, FundingCreated msg) {
bindings.ChannelMessageHandler_handle_funding_created(this.ptr, InternalUtils.check_arr_len(their_node_id, 33), msg == null ? 0 : msg.ptr & ~1);
+ Reference.reachabilityFence(this);
+ Reference.reachabilityFence(their_node_id);
+ Reference.reachabilityFence(msg);
this.ptrs_to.add(msg);
}
*/
public void handle_funding_signed(byte[] their_node_id, FundingSigned msg) {
bindings.ChannelMessageHandler_handle_funding_signed(this.ptr, InternalUtils.check_arr_len(their_node_id, 33), msg == null ? 0 : msg.ptr & ~1);
+ Reference.reachabilityFence(this);
+ Reference.reachabilityFence(their_node_id);
+ Reference.reachabilityFence(msg);
this.ptrs_to.add(msg);
}
*/
public void handle_funding_locked(byte[] their_node_id, FundingLocked msg) {
bindings.ChannelMessageHandler_handle_funding_locked(this.ptr, InternalUtils.check_arr_len(their_node_id, 33), msg == null ? 0 : msg.ptr & ~1);
+ Reference.reachabilityFence(this);
+ Reference.reachabilityFence(their_node_id);
+ Reference.reachabilityFence(msg);
this.ptrs_to.add(msg);
}
*/
public void handle_shutdown(byte[] their_node_id, InitFeatures their_features, Shutdown msg) {
bindings.ChannelMessageHandler_handle_shutdown(this.ptr, InternalUtils.check_arr_len(their_node_id, 33), their_features == null ? 0 : their_features.ptr & ~1, msg == null ? 0 : msg.ptr & ~1);
+ Reference.reachabilityFence(this);
+ Reference.reachabilityFence(their_node_id);
+ Reference.reachabilityFence(their_features);
+ Reference.reachabilityFence(msg);
this.ptrs_to.add(their_features);
this.ptrs_to.add(msg);
}
*/
public void handle_closing_signed(byte[] their_node_id, ClosingSigned msg) {
bindings.ChannelMessageHandler_handle_closing_signed(this.ptr, InternalUtils.check_arr_len(their_node_id, 33), msg == null ? 0 : msg.ptr & ~1);
+ Reference.reachabilityFence(this);
+ Reference.reachabilityFence(their_node_id);
+ Reference.reachabilityFence(msg);
this.ptrs_to.add(msg);
}
*/
public void handle_update_add_htlc(byte[] their_node_id, UpdateAddHTLC msg) {
bindings.ChannelMessageHandler_handle_update_add_htlc(this.ptr, InternalUtils.check_arr_len(their_node_id, 33), msg == null ? 0 : msg.ptr & ~1);
+ Reference.reachabilityFence(this);
+ Reference.reachabilityFence(their_node_id);
+ Reference.reachabilityFence(msg);
this.ptrs_to.add(msg);
}
*/
public void handle_update_fulfill_htlc(byte[] their_node_id, UpdateFulfillHTLC msg) {
bindings.ChannelMessageHandler_handle_update_fulfill_htlc(this.ptr, InternalUtils.check_arr_len(their_node_id, 33), msg == null ? 0 : msg.ptr & ~1);
+ Reference.reachabilityFence(this);
+ Reference.reachabilityFence(their_node_id);
+ Reference.reachabilityFence(msg);
this.ptrs_to.add(msg);
}
*/
public void handle_update_fail_htlc(byte[] their_node_id, UpdateFailHTLC msg) {
bindings.ChannelMessageHandler_handle_update_fail_htlc(this.ptr, InternalUtils.check_arr_len(their_node_id, 33), msg == null ? 0 : msg.ptr & ~1);
+ Reference.reachabilityFence(this);
+ Reference.reachabilityFence(their_node_id);
+ Reference.reachabilityFence(msg);
this.ptrs_to.add(msg);
}
*/
public void handle_update_fail_malformed_htlc(byte[] their_node_id, UpdateFailMalformedHTLC msg) {
bindings.ChannelMessageHandler_handle_update_fail_malformed_htlc(this.ptr, InternalUtils.check_arr_len(their_node_id, 33), msg == null ? 0 : msg.ptr & ~1);
+ Reference.reachabilityFence(this);
+ Reference.reachabilityFence(their_node_id);
+ Reference.reachabilityFence(msg);
this.ptrs_to.add(msg);
}
*/
public void handle_commitment_signed(byte[] their_node_id, CommitmentSigned msg) {
bindings.ChannelMessageHandler_handle_commitment_signed(this.ptr, InternalUtils.check_arr_len(their_node_id, 33), msg == null ? 0 : msg.ptr & ~1);
+ Reference.reachabilityFence(this);
+ Reference.reachabilityFence(their_node_id);
+ Reference.reachabilityFence(msg);
this.ptrs_to.add(msg);
}
*/
public void handle_revoke_and_ack(byte[] their_node_id, RevokeAndACK msg) {
bindings.ChannelMessageHandler_handle_revoke_and_ack(this.ptr, InternalUtils.check_arr_len(their_node_id, 33), msg == null ? 0 : msg.ptr & ~1);
+ Reference.reachabilityFence(this);
+ Reference.reachabilityFence(their_node_id);
+ Reference.reachabilityFence(msg);
this.ptrs_to.add(msg);
}
*/
public void handle_update_fee(byte[] their_node_id, UpdateFee msg) {
bindings.ChannelMessageHandler_handle_update_fee(this.ptr, InternalUtils.check_arr_len(their_node_id, 33), msg == null ? 0 : msg.ptr & ~1);
+ Reference.reachabilityFence(this);
+ Reference.reachabilityFence(their_node_id);
+ Reference.reachabilityFence(msg);
this.ptrs_to.add(msg);
}
*/
public void handle_announcement_signatures(byte[] their_node_id, AnnouncementSignatures msg) {
bindings.ChannelMessageHandler_handle_announcement_signatures(this.ptr, InternalUtils.check_arr_len(their_node_id, 33), msg == null ? 0 : msg.ptr & ~1);
+ Reference.reachabilityFence(this);
+ Reference.reachabilityFence(their_node_id);
+ Reference.reachabilityFence(msg);
this.ptrs_to.add(msg);
}
*/
public void peer_disconnected(byte[] their_node_id, boolean no_connection_possible) {
bindings.ChannelMessageHandler_peer_disconnected(this.ptr, InternalUtils.check_arr_len(their_node_id, 33), no_connection_possible);
+ Reference.reachabilityFence(this);
+ Reference.reachabilityFence(their_node_id);
+ Reference.reachabilityFence(no_connection_possible);
}
/**
*/
public void peer_connected(byte[] their_node_id, Init msg) {
bindings.ChannelMessageHandler_peer_connected(this.ptr, InternalUtils.check_arr_len(their_node_id, 33), msg == null ? 0 : msg.ptr & ~1);
+ Reference.reachabilityFence(this);
+ Reference.reachabilityFence(their_node_id);
+ Reference.reachabilityFence(msg);
this.ptrs_to.add(msg);
}
*/
public void handle_channel_reestablish(byte[] their_node_id, ChannelReestablish msg) {
bindings.ChannelMessageHandler_handle_channel_reestablish(this.ptr, InternalUtils.check_arr_len(their_node_id, 33), msg == null ? 0 : msg.ptr & ~1);
+ Reference.reachabilityFence(this);
+ Reference.reachabilityFence(their_node_id);
+ Reference.reachabilityFence(msg);
this.ptrs_to.add(msg);
}
*/
public void handle_channel_update(byte[] their_node_id, ChannelUpdate msg) {
bindings.ChannelMessageHandler_handle_channel_update(this.ptr, InternalUtils.check_arr_len(their_node_id, 33), msg == null ? 0 : msg.ptr & ~1);
+ Reference.reachabilityFence(this);
+ Reference.reachabilityFence(their_node_id);
+ Reference.reachabilityFence(msg);
this.ptrs_to.add(msg);
}
*/
public void handle_error(byte[] their_node_id, ErrorMessage msg) {
bindings.ChannelMessageHandler_handle_error(this.ptr, InternalUtils.check_arr_len(their_node_id, 33), msg == null ? 0 : msg.ptr & ~1);
+ Reference.reachabilityFence(this);
+ Reference.reachabilityFence(their_node_id);
+ Reference.reachabilityFence(msg);
this.ptrs_to.add(msg);
}