* Two objects with NULL inner values will be considered "equal" here.
*/
public boolean eq(OutPoint b) {
- boolean ret = bindings.OutPoint_eq(this.ptr, b == null ? 0 : b.ptr & ~1);
+ boolean ret = bindings.OutPoint_eq(this.ptr, b == null ? 0 : b.ptr);
Reference.reachabilityFence(this);
Reference.reachabilityFence(b);
this.ptrs_to.add(b);