Merge pull request #139 from TheBlueMatt/main
[ldk-java] / src / main / java / org / ldk / structs / ScoreUpdate.java
diff --git a/src/main/java/org/ldk/structs/ScoreUpdate.java b/src/main/java/org/ldk/structs/ScoreUpdate.java
new file mode 100644 (file)
index 0000000..2622bc5
--- /dev/null
@@ -0,0 +1,126 @@
+package org.ldk.structs;
+
+import org.ldk.impl.bindings;
+import org.ldk.enums.*;
+import org.ldk.util.*;
+import java.util.Arrays;
+import java.lang.ref.Reference;
+import javax.annotation.Nullable;
+
+/**
+ * `ScoreUpdate` is used to update the scorer's internal state after a payment attempt.
+ */
+@SuppressWarnings("unchecked") // We correctly assign various generic arrays
+public class ScoreUpdate extends CommonBase {
+       final bindings.LDKScoreUpdate bindings_instance;
+       ScoreUpdate(Object _dummy, long ptr) { super(ptr); bindings_instance = null; }
+       private ScoreUpdate(bindings.LDKScoreUpdate arg) {
+               super(bindings.LDKScoreUpdate_new(arg));
+               this.ptrs_to.add(arg);
+               this.bindings_instance = arg;
+       }
+       @Override @SuppressWarnings("deprecation")
+       protected void finalize() throws Throwable {
+               if (ptr != 0) { bindings.ScoreUpdate_free(ptr); } super.finalize();
+       }
+       /**
+        * Destroys the object, freeing associated resources. After this call, any access
+        * to this object may result in a SEGFAULT or worse.
+        *
+        * You should generally NEVER call this method. You should let the garbage collector
+        * do this for you when it finalizes objects. However, it may be useful for types
+        * which represent locks and should be closed immediately to avoid holding locks
+        * until the GC runs.
+        */
+       public void destroy() {
+               if (ptr != 0) { bindings.ScoreUpdate_free(ptr); }
+               ptr = 0;
+       }
+       public static interface ScoreUpdateInterface {
+               /**
+                * Handles updating channel penalties after failing to route through a channel.
+                */
+               void payment_path_failed(Path path, long short_channel_id);
+               /**
+                * Handles updating channel penalties after successfully routing along a path.
+                */
+               void payment_path_successful(Path path);
+               /**
+                * Handles updating channel penalties after a probe over the given path failed.
+                */
+               void probe_failed(Path path, long short_channel_id);
+               /**
+                * Handles updating channel penalties after a probe over the given path succeeded.
+                */
+               void probe_successful(Path path);
+       }
+       private static class LDKScoreUpdateHolder { ScoreUpdate held; }
+       public static ScoreUpdate new_impl(ScoreUpdateInterface arg) {
+               final LDKScoreUpdateHolder impl_holder = new LDKScoreUpdateHolder();
+               impl_holder.held = new ScoreUpdate(new bindings.LDKScoreUpdate() {
+                       @Override public void payment_path_failed(long path, long short_channel_id) {
+                               org.ldk.structs.Path path_hu_conv = null; if (path < 0 || path > 4096) { path_hu_conv = new org.ldk.structs.Path(null, path); }
+                               arg.payment_path_failed(path_hu_conv, short_channel_id);
+                               Reference.reachabilityFence(arg);
+                       }
+                       @Override public void payment_path_successful(long path) {
+                               org.ldk.structs.Path path_hu_conv = null; if (path < 0 || path > 4096) { path_hu_conv = new org.ldk.structs.Path(null, path); }
+                               arg.payment_path_successful(path_hu_conv);
+                               Reference.reachabilityFence(arg);
+                       }
+                       @Override public void probe_failed(long path, long short_channel_id) {
+                               org.ldk.structs.Path path_hu_conv = null; if (path < 0 || path > 4096) { path_hu_conv = new org.ldk.structs.Path(null, path); }
+                               arg.probe_failed(path_hu_conv, short_channel_id);
+                               Reference.reachabilityFence(arg);
+                       }
+                       @Override public void probe_successful(long path) {
+                               org.ldk.structs.Path path_hu_conv = null; if (path < 0 || path > 4096) { path_hu_conv = new org.ldk.structs.Path(null, path); }
+                               arg.probe_successful(path_hu_conv);
+                               Reference.reachabilityFence(arg);
+                       }
+               });
+               return impl_holder.held;
+       }
+       /**
+        * Handles updating channel penalties after failing to route through a channel.
+        */
+       public void payment_path_failed(org.ldk.structs.Path path, long short_channel_id) {
+               bindings.ScoreUpdate_payment_path_failed(this.ptr, path == null ? 0 : path.ptr, short_channel_id);
+               Reference.reachabilityFence(this);
+               Reference.reachabilityFence(path);
+               Reference.reachabilityFence(short_channel_id);
+               if (this != null) { this.ptrs_to.add(path); };
+       }
+
+       /**
+        * Handles updating channel penalties after successfully routing along a path.
+        */
+       public void payment_path_successful(org.ldk.structs.Path path) {
+               bindings.ScoreUpdate_payment_path_successful(this.ptr, path == null ? 0 : path.ptr);
+               Reference.reachabilityFence(this);
+               Reference.reachabilityFence(path);
+               if (this != null) { this.ptrs_to.add(path); };
+       }
+
+       /**
+        * Handles updating channel penalties after a probe over the given path failed.
+        */
+       public void probe_failed(org.ldk.structs.Path path, long short_channel_id) {
+               bindings.ScoreUpdate_probe_failed(this.ptr, path == null ? 0 : path.ptr, short_channel_id);
+               Reference.reachabilityFence(this);
+               Reference.reachabilityFence(path);
+               Reference.reachabilityFence(short_channel_id);
+               if (this != null) { this.ptrs_to.add(path); };
+       }
+
+       /**
+        * Handles updating channel penalties after a probe over the given path succeeded.
+        */
+       public void probe_successful(org.ldk.structs.Path path) {
+               bindings.ScoreUpdate_probe_successful(this.ptr, path == null ? 0 : path.ptr);
+               Reference.reachabilityFence(this);
+               Reference.reachabilityFence(path);
+               if (this != null) { this.ptrs_to.add(path); };
+       }
+
+}