--- /dev/null
+package org.ldk.structs;
+
+import org.ldk.impl.bindings;
+import org.ldk.enums.*;
+import org.ldk.util.*;
+import java.util.Arrays;
+import java.lang.ref.Reference;
+import javax.annotation.Nullable;
+
+/**
+ * Refers to a scorer that is accessible under lock and also writeable to disk
+ *
+ * We need this trait to be able to pass in a scorer to `lightning-background-processor` that will enable us to
+ * use the Persister to persist it.
+ */
+@SuppressWarnings("unchecked") // We correctly assign various generic arrays
+public class WriteableScore extends CommonBase {
+ final bindings.LDKWriteableScore bindings_instance;
+ WriteableScore(Object _dummy, long ptr) { super(ptr); bindings_instance = null; }
+ private WriteableScore(bindings.LDKWriteableScore arg, bindings.LDKLockableScore LockableScore) {
+ super(bindings.LDKWriteableScore_new(arg, LockableScore));
+ this.ptrs_to.add(arg);
+ this.ptrs_to.add(LockableScore);
+ this.bindings_instance = arg;
+ }
+ @Override @SuppressWarnings("deprecation")
+ protected void finalize() throws Throwable {
+ if (ptr != 0) { bindings.WriteableScore_free(ptr); } super.finalize();
+ }
+
+ public static interface WriteableScoreInterface {
+ /**
+ * Serialize the object into a byte array
+ */
+ byte[] write();
+ }
+ private static class LDKWriteableScoreHolder { WriteableScore held; }
+ public static WriteableScore new_impl(WriteableScoreInterface arg, LockableScore.LockableScoreInterface LockableScore_impl) {
+ final LDKWriteableScoreHolder impl_holder = new LDKWriteableScoreHolder();
+ impl_holder.held = new WriteableScore(new bindings.LDKWriteableScore() {
+ @Override public byte[] write() {
+ byte[] ret = arg.write();
+ Reference.reachabilityFence(arg);
+ return ret;
+ }
+ }, LockableScore.new_impl(LockableScore_impl).bindings_instance);
+ return impl_holder.held;
+ }
+
+ /**
+ * Gets the underlying LockableScore.
+ */
+ public LockableScore get_lockable_score() {
+ LockableScore res = new LockableScore(null, bindings.LDKWriteableScore_get_LockableScore(this.ptr));
+ this.ptrs_to.add(res);
+ return res;
+ }
+
+ /**
+ * Serialize the object into a byte array
+ */
+ public byte[] write() {
+ byte[] ret = bindings.WriteableScore_write(this.ptr);
+ Reference.reachabilityFence(this);
+ return ret;
+ }
+
+}