Fix race in peer connection in C++ demo app
[ldk-c-bindings] / lightning-c-bindings / demo.cpp
index add28af90e4532d5cb346c5c0c43936c6fdfc9b2..dc79696f09e341190cd48d929cff6b120e70767d 100644 (file)
@@ -242,6 +242,7 @@ public:
 
                // Then disconnect the "main" connection, while another connection is being made.
                PeerManager_disconnect_by_node_id(&net1, ChannelManager_get_our_node_id(&cm2));
+               PeerManager_disconnect_by_node_id(&net2, ChannelManager_get_our_node_id(&cm1));
                assert(!socket_connect(node1_handler, ChannelManager_get_our_node_id(&cm2), (sockaddr*)&listen_addr, sizeof(listen_addr)));
 
                std::cout << __FILE__ << ":" << __LINE__ << " - " << "Awaiting new connection handshake..." << std::endl;