Bindings updates
[ldk-java] / src / main / java / org / ldk / structs / ChannelMessageHandler.java
index ac0e308e5e53a823193ed8243709b1166459f86a..060133855ae1117c56add57e5cf0a659e0bf9cdf 100644 (file)
@@ -47,11 +47,13 @@ public class ChannelMessageHandler extends CommonBase {
                impl_holder.held = new ChannelMessageHandler(new bindings.LDKChannelMessageHandler() {
                        @Override public void handle_open_channel(byte[] their_node_id, long their_features, long msg) {
                                InitFeatures their_features_hu_conv = new InitFeatures(null, their_features);
+                               their_features_hu_conv.ptrs_to.add(this);
                                OpenChannel msg_hu_conv = new OpenChannel(null, msg);
                                arg.handle_open_channel(their_node_id, their_features_hu_conv, msg_hu_conv);
                        }
                        @Override public void handle_accept_channel(byte[] their_node_id, long their_features, long msg) {
                                InitFeatures their_features_hu_conv = new InitFeatures(null, their_features);
+                               their_features_hu_conv.ptrs_to.add(this);
                                AcceptChannel msg_hu_conv = new AcceptChannel(null, msg);
                                arg.handle_accept_channel(their_node_id, their_features_hu_conv, msg_hu_conv);
                        }
@@ -128,12 +130,28 @@ public class ChannelMessageHandler extends CommonBase {
        public void handle_open_channel(byte[] their_node_id, InitFeatures their_features, OpenChannel msg) {
                bindings.ChannelMessageHandler_handle_open_channel(this.ptr, their_node_id, their_features == null ? 0 : their_features.ptr & ~1, msg == null ? 0 : msg.ptr & ~1);
                this.ptrs_to.add(their_features);
+               // Due to rust's strict-ownership memory model, in some cases we need to "move"
+               // an object to pass exclusive ownership to the function being called.
+               // In most cases, we avoid this being visible in GC'd languages by cloning the object
+               // at the FFI layer, creating a new object which Rust can claim ownership of
+               // However, in some cases (eg here), there is no way to clone an object, and thus
+               // we actually have to pass full ownership to Rust.
+               // Thus, after this call, their_features is reset to null and is now a dummy object.
+               their_features.ptr = 0;
                this.ptrs_to.add(msg);
        }
 
        public void handle_accept_channel(byte[] their_node_id, InitFeatures their_features, AcceptChannel msg) {
                bindings.ChannelMessageHandler_handle_accept_channel(this.ptr, their_node_id, their_features == null ? 0 : their_features.ptr & ~1, msg == null ? 0 : msg.ptr & ~1);
                this.ptrs_to.add(their_features);
+               // Due to rust's strict-ownership memory model, in some cases we need to "move"
+               // an object to pass exclusive ownership to the function being called.
+               // In most cases, we avoid this being visible in GC'd languages by cloning the object
+               // at the FFI layer, creating a new object which Rust can claim ownership of
+               // However, in some cases (eg here), there is no way to clone an object, and thus
+               // we actually have to pass full ownership to Rust.
+               // Thus, after this call, their_features is reset to null and is now a dummy object.
+               their_features.ptr = 0;
                this.ptrs_to.add(msg);
        }