--- /dev/null
+package org.ldk.structs;
+
+import org.ldk.impl.bindings;
+import org.ldk.enums.*;
+import org.ldk.util.*;
+import java.util.Arrays;
+import java.lang.ref.Reference;
+import javax.annotation.Nullable;
+
+/**
+ * A trait that describes a source of entropy.
+ */
+@SuppressWarnings("unchecked") // We correctly assign various generic arrays
+public class EntropySource extends CommonBase {
+ final bindings.LDKEntropySource bindings_instance;
+ EntropySource(Object _dummy, long ptr) { super(ptr); bindings_instance = null; }
+ private EntropySource(bindings.LDKEntropySource arg) {
+ super(bindings.LDKEntropySource_new(arg));
+ this.ptrs_to.add(arg);
+ this.bindings_instance = arg;
+ }
+ @Override @SuppressWarnings("deprecation")
+ protected void finalize() throws Throwable {
+ if (ptr != 0) { bindings.EntropySource_free(ptr); } super.finalize();
+ }
+ /**
+ * Destroys the object, freeing associated resources. After this call, any access
+ * to this object may result in a SEGFAULT or worse.
+ *
+ * You should generally NEVER call this method. You should let the garbage collector
+ * do this for you when it finalizes objects. However, it may be useful for types
+ * which represent locks and should be closed immediately to avoid holding locks
+ * until the GC runs.
+ */
+ public void destroy() {
+ if (ptr != 0) { bindings.EntropySource_free(ptr); }
+ ptr = 0;
+ }
+ public static interface EntropySourceInterface {
+ /**
+ * Gets a unique, cryptographically-secure, random 32-byte value. This method must return a
+ * different value each time it is called.
+ */
+ byte[] get_secure_random_bytes();
+ }
+ private static class LDKEntropySourceHolder { EntropySource held; }
+ public static EntropySource new_impl(EntropySourceInterface arg) {
+ final LDKEntropySourceHolder impl_holder = new LDKEntropySourceHolder();
+ impl_holder.held = new EntropySource(new bindings.LDKEntropySource() {
+ @Override public byte[] get_secure_random_bytes() {
+ byte[] ret = arg.get_secure_random_bytes();
+ Reference.reachabilityFence(arg);
+ byte[] result = InternalUtils.check_arr_len(ret, 32);
+ return result;
+ }
+ });
+ return impl_holder.held;
+ }
+ /**
+ * Gets a unique, cryptographically-secure, random 32-byte value. This method must return a
+ * different value each time it is called.
+ */
+ public byte[] get_secure_random_bytes() {
+ byte[] ret = bindings.EntropySource_get_secure_random_bytes(this.ptr);
+ Reference.reachabilityFence(this);
+ return ret;
+ }
+
+}