[Java] Update auto-generated Java bindings for 0.0.116
[ldk-java] / src / main / java / org / ldk / structs / ProbabilisticScoringFeeParameters.java
diff --git a/src/main/java/org/ldk/structs/ProbabilisticScoringFeeParameters.java b/src/main/java/org/ldk/structs/ProbabilisticScoringFeeParameters.java
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+package org.ldk.structs;
+
+import org.ldk.impl.bindings;
+import org.ldk.enums.*;
+import org.ldk.util.*;
+import java.util.Arrays;
+import java.lang.ref.Reference;
+import javax.annotation.Nullable;
+
+
+/**
+ * Parameters for configuring [`ProbabilisticScorer`].
+ * 
+ * Used to configure base, liquidity, and amount penalties, the sum of which comprises the channel
+ * penalty (i.e., the amount in msats willing to be paid to avoid routing through the channel).
+ * 
+ * The penalty applied to any channel by the [`ProbabilisticScorer`] is the sum of each of the
+ * parameters here.
+ */
+@SuppressWarnings("unchecked") // We correctly assign various generic arrays
+public class ProbabilisticScoringFeeParameters extends CommonBase {
+       ProbabilisticScoringFeeParameters(Object _dummy, long ptr) { super(ptr); }
+       @Override @SuppressWarnings("deprecation")
+       protected void finalize() throws Throwable {
+               super.finalize();
+               if (ptr != 0) { bindings.ProbabilisticScoringFeeParameters_free(ptr); }
+       }
+
+       /**
+        * A fixed penalty in msats to apply to each channel.
+        * 
+        * Default value: 500 msat
+        */
+       public long get_base_penalty_msat() {
+               long ret = bindings.ProbabilisticScoringFeeParameters_get_base_penalty_msat(this.ptr);
+               Reference.reachabilityFence(this);
+               return ret;
+       }
+
+       /**
+        * A fixed penalty in msats to apply to each channel.
+        * 
+        * Default value: 500 msat
+        */
+       public void set_base_penalty_msat(long val) {
+               bindings.ProbabilisticScoringFeeParameters_set_base_penalty_msat(this.ptr, val);
+               Reference.reachabilityFence(this);
+               Reference.reachabilityFence(val);
+       }
+
+       /**
+        * A multiplier used with the payment amount to calculate a fixed penalty applied to each
+        * channel, in excess of the [`base_penalty_msat`].
+        * 
+        * The purpose of the amount penalty is to avoid having fees dominate the channel cost (i.e.,
+        * fees plus penalty) for large payments. The penalty is computed as the product of this
+        * multiplier and `2^30`ths of the payment amount.
+        * 
+        * ie `base_penalty_amount_multiplier_msat * amount_msat / 2^30`
+        * 
+        * Default value: 8,192 msat
+        * 
+        * [`base_penalty_msat`]: Self::base_penalty_msat
+        */
+       public long get_base_penalty_amount_multiplier_msat() {
+               long ret = bindings.ProbabilisticScoringFeeParameters_get_base_penalty_amount_multiplier_msat(this.ptr);
+               Reference.reachabilityFence(this);
+               return ret;
+       }
+
+       /**
+        * A multiplier used with the payment amount to calculate a fixed penalty applied to each
+        * channel, in excess of the [`base_penalty_msat`].
+        * 
+        * The purpose of the amount penalty is to avoid having fees dominate the channel cost (i.e.,
+        * fees plus penalty) for large payments. The penalty is computed as the product of this
+        * multiplier and `2^30`ths of the payment amount.
+        * 
+        * ie `base_penalty_amount_multiplier_msat * amount_msat / 2^30`
+        * 
+        * Default value: 8,192 msat
+        * 
+        * [`base_penalty_msat`]: Self::base_penalty_msat
+        */
+       public void set_base_penalty_amount_multiplier_msat(long val) {
+               bindings.ProbabilisticScoringFeeParameters_set_base_penalty_amount_multiplier_msat(this.ptr, val);
+               Reference.reachabilityFence(this);
+               Reference.reachabilityFence(val);
+       }
+
+       /**
+        * A multiplier used in conjunction with the negative `log10` of the channel's success
+        * probability for a payment, as determined by our latest estimates of the channel's
+        * liquidity, to determine the liquidity penalty.
+        * 
+        * The penalty is based in part on the knowledge learned from prior successful and unsuccessful
+        * payments. This knowledge is decayed over time based on [`liquidity_offset_half_life`]. The
+        * penalty is effectively limited to `2 * liquidity_penalty_multiplier_msat` (corresponding to
+        * lower bounding the success probability to `0.01`) when the amount falls within the
+        * uncertainty bounds of the channel liquidity balance. Amounts above the upper bound will
+        * result in a `u64::max_value` penalty, however.
+        * 
+        * `-log10(success_probability) * liquidity_penalty_multiplier_msat`
+        * 
+        * Default value: 30,000 msat
+        * 
+        * [`liquidity_offset_half_life`]: ProbabilisticScoringDecayParameters::liquidity_offset_half_life
+        */
+       public long get_liquidity_penalty_multiplier_msat() {
+               long ret = bindings.ProbabilisticScoringFeeParameters_get_liquidity_penalty_multiplier_msat(this.ptr);
+               Reference.reachabilityFence(this);
+               return ret;
+       }
+
+       /**
+        * A multiplier used in conjunction with the negative `log10` of the channel's success
+        * probability for a payment, as determined by our latest estimates of the channel's
+        * liquidity, to determine the liquidity penalty.
+        * 
+        * The penalty is based in part on the knowledge learned from prior successful and unsuccessful
+        * payments. This knowledge is decayed over time based on [`liquidity_offset_half_life`]. The
+        * penalty is effectively limited to `2 * liquidity_penalty_multiplier_msat` (corresponding to
+        * lower bounding the success probability to `0.01`) when the amount falls within the
+        * uncertainty bounds of the channel liquidity balance. Amounts above the upper bound will
+        * result in a `u64::max_value` penalty, however.
+        * 
+        * `-log10(success_probability) * liquidity_penalty_multiplier_msat`
+        * 
+        * Default value: 30,000 msat
+        * 
+        * [`liquidity_offset_half_life`]: ProbabilisticScoringDecayParameters::liquidity_offset_half_life
+        */
+       public void set_liquidity_penalty_multiplier_msat(long val) {
+               bindings.ProbabilisticScoringFeeParameters_set_liquidity_penalty_multiplier_msat(this.ptr, val);
+               Reference.reachabilityFence(this);
+               Reference.reachabilityFence(val);
+       }
+
+       /**
+        * A multiplier used in conjunction with a payment amount and the negative `log10` of the
+        * channel's success probability for the payment, as determined by our latest estimates of the
+        * channel's liquidity, to determine the amount penalty.
+        * 
+        * The purpose of the amount penalty is to avoid having fees dominate the channel cost (i.e.,
+        * fees plus penalty) for large payments. The penalty is computed as the product of this
+        * multiplier and `2^20`ths of the payment amount, weighted by the negative `log10` of the
+        * success probability.
+        * 
+        * `-log10(success_probability) * liquidity_penalty_amount_multiplier_msat * amount_msat / 2^20`
+        * 
+        * In practice, this means for 0.1 success probability (`-log10(0.1) == 1`) each `2^20`th of
+        * the amount will result in a penalty of the multiplier. And, as the success probability
+        * decreases, the negative `log10` weighting will increase dramatically. For higher success
+        * probabilities, the multiplier will have a decreasing effect as the negative `log10` will
+        * fall below `1`.
+        * 
+        * Default value: 192 msat
+        */
+       public long get_liquidity_penalty_amount_multiplier_msat() {
+               long ret = bindings.ProbabilisticScoringFeeParameters_get_liquidity_penalty_amount_multiplier_msat(this.ptr);
+               Reference.reachabilityFence(this);
+               return ret;
+       }
+
+       /**
+        * A multiplier used in conjunction with a payment amount and the negative `log10` of the
+        * channel's success probability for the payment, as determined by our latest estimates of the
+        * channel's liquidity, to determine the amount penalty.
+        * 
+        * The purpose of the amount penalty is to avoid having fees dominate the channel cost (i.e.,
+        * fees plus penalty) for large payments. The penalty is computed as the product of this
+        * multiplier and `2^20`ths of the payment amount, weighted by the negative `log10` of the
+        * success probability.
+        * 
+        * `-log10(success_probability) * liquidity_penalty_amount_multiplier_msat * amount_msat / 2^20`
+        * 
+        * In practice, this means for 0.1 success probability (`-log10(0.1) == 1`) each `2^20`th of
+        * the amount will result in a penalty of the multiplier. And, as the success probability
+        * decreases, the negative `log10` weighting will increase dramatically. For higher success
+        * probabilities, the multiplier will have a decreasing effect as the negative `log10` will
+        * fall below `1`.
+        * 
+        * Default value: 192 msat
+        */
+       public void set_liquidity_penalty_amount_multiplier_msat(long val) {
+               bindings.ProbabilisticScoringFeeParameters_set_liquidity_penalty_amount_multiplier_msat(this.ptr, val);
+               Reference.reachabilityFence(this);
+               Reference.reachabilityFence(val);
+       }
+
+       /**
+        * A multiplier used in conjunction with the negative `log10` of the channel's success
+        * probability for the payment, as determined based on the history of our estimates of the
+        * channel's available liquidity, to determine a penalty.
+        * 
+        * This penalty is similar to [`liquidity_penalty_multiplier_msat`], however, instead of using
+        * only our latest estimate for the current liquidity available in the channel, it estimates
+        * success probability based on the estimated liquidity available in the channel through
+        * history. Specifically, every time we update our liquidity bounds on a given channel, we
+        * track which of several buckets those bounds fall into, exponentially decaying the
+        * probability of each bucket as new samples are added.
+        * 
+        * Default value: 10,000 msat
+        * 
+        * [`liquidity_penalty_multiplier_msat`]: Self::liquidity_penalty_multiplier_msat
+        */
+       public long get_historical_liquidity_penalty_multiplier_msat() {
+               long ret = bindings.ProbabilisticScoringFeeParameters_get_historical_liquidity_penalty_multiplier_msat(this.ptr);
+               Reference.reachabilityFence(this);
+               return ret;
+       }
+
+       /**
+        * A multiplier used in conjunction with the negative `log10` of the channel's success
+        * probability for the payment, as determined based on the history of our estimates of the
+        * channel's available liquidity, to determine a penalty.
+        * 
+        * This penalty is similar to [`liquidity_penalty_multiplier_msat`], however, instead of using
+        * only our latest estimate for the current liquidity available in the channel, it estimates
+        * success probability based on the estimated liquidity available in the channel through
+        * history. Specifically, every time we update our liquidity bounds on a given channel, we
+        * track which of several buckets those bounds fall into, exponentially decaying the
+        * probability of each bucket as new samples are added.
+        * 
+        * Default value: 10,000 msat
+        * 
+        * [`liquidity_penalty_multiplier_msat`]: Self::liquidity_penalty_multiplier_msat
+        */
+       public void set_historical_liquidity_penalty_multiplier_msat(long val) {
+               bindings.ProbabilisticScoringFeeParameters_set_historical_liquidity_penalty_multiplier_msat(this.ptr, val);
+               Reference.reachabilityFence(this);
+               Reference.reachabilityFence(val);
+       }
+
+       /**
+        * A multiplier used in conjunction with the payment amount and the negative `log10` of the
+        * channel's success probability for the payment, as determined based on the history of our
+        * estimates of the channel's available liquidity, to determine a penalty.
+        * 
+        * The purpose of the amount penalty is to avoid having fees dominate the channel cost for
+        * large payments. The penalty is computed as the product of this multiplier and the `2^20`ths
+        * of the payment amount, weighted by the negative `log10` of the success probability.
+        * 
+        * This penalty is similar to [`liquidity_penalty_amount_multiplier_msat`], however, instead
+        * of using only our latest estimate for the current liquidity available in the channel, it
+        * estimates success probability based on the estimated liquidity available in the channel
+        * through history. Specifically, every time we update our liquidity bounds on a given
+        * channel, we track which of several buckets those bounds fall into, exponentially decaying
+        * the probability of each bucket as new samples are added.
+        * 
+        * Default value: 64 msat
+        * 
+        * [`liquidity_penalty_amount_multiplier_msat`]: Self::liquidity_penalty_amount_multiplier_msat
+        */
+       public long get_historical_liquidity_penalty_amount_multiplier_msat() {
+               long ret = bindings.ProbabilisticScoringFeeParameters_get_historical_liquidity_penalty_amount_multiplier_msat(this.ptr);
+               Reference.reachabilityFence(this);
+               return ret;
+       }
+
+       /**
+        * A multiplier used in conjunction with the payment amount and the negative `log10` of the
+        * channel's success probability for the payment, as determined based on the history of our
+        * estimates of the channel's available liquidity, to determine a penalty.
+        * 
+        * The purpose of the amount penalty is to avoid having fees dominate the channel cost for
+        * large payments. The penalty is computed as the product of this multiplier and the `2^20`ths
+        * of the payment amount, weighted by the negative `log10` of the success probability.
+        * 
+        * This penalty is similar to [`liquidity_penalty_amount_multiplier_msat`], however, instead
+        * of using only our latest estimate for the current liquidity available in the channel, it
+        * estimates success probability based on the estimated liquidity available in the channel
+        * through history. Specifically, every time we update our liquidity bounds on a given
+        * channel, we track which of several buckets those bounds fall into, exponentially decaying
+        * the probability of each bucket as new samples are added.
+        * 
+        * Default value: 64 msat
+        * 
+        * [`liquidity_penalty_amount_multiplier_msat`]: Self::liquidity_penalty_amount_multiplier_msat
+        */
+       public void set_historical_liquidity_penalty_amount_multiplier_msat(long val) {
+               bindings.ProbabilisticScoringFeeParameters_set_historical_liquidity_penalty_amount_multiplier_msat(this.ptr, val);
+               Reference.reachabilityFence(this);
+               Reference.reachabilityFence(val);
+       }
+
+       /**
+        * This penalty is applied when `htlc_maximum_msat` is equal to or larger than half of the
+        * channel's capacity, (ie. htlc_maximum_msat >= 0.5 * channel_capacity) which makes us
+        * prefer nodes with a smaller `htlc_maximum_msat`. We treat such nodes preferentially
+        * as this makes balance discovery attacks harder to execute, thereby creating an incentive
+        * to restrict `htlc_maximum_msat` and improve privacy.
+        * 
+        * Default value: 250 msat
+        */
+       public long get_anti_probing_penalty_msat() {
+               long ret = bindings.ProbabilisticScoringFeeParameters_get_anti_probing_penalty_msat(this.ptr);
+               Reference.reachabilityFence(this);
+               return ret;
+       }
+
+       /**
+        * This penalty is applied when `htlc_maximum_msat` is equal to or larger than half of the
+        * channel's capacity, (ie. htlc_maximum_msat >= 0.5 * channel_capacity) which makes us
+        * prefer nodes with a smaller `htlc_maximum_msat`. We treat such nodes preferentially
+        * as this makes balance discovery attacks harder to execute, thereby creating an incentive
+        * to restrict `htlc_maximum_msat` and improve privacy.
+        * 
+        * Default value: 250 msat
+        */
+       public void set_anti_probing_penalty_msat(long val) {
+               bindings.ProbabilisticScoringFeeParameters_set_anti_probing_penalty_msat(this.ptr, val);
+               Reference.reachabilityFence(this);
+               Reference.reachabilityFence(val);
+       }
+
+       /**
+        * This penalty is applied when the amount we're attempting to send over a channel exceeds our
+        * current estimate of the channel's available liquidity.
+        * 
+        * Note that in this case all other penalties, including the
+        * [`liquidity_penalty_multiplier_msat`] and [`liquidity_penalty_amount_multiplier_msat`]-based
+        * penalties, as well as the [`base_penalty_msat`] and the [`anti_probing_penalty_msat`], if
+        * applicable, are still included in the overall penalty.
+        * 
+        * If you wish to avoid creating paths with such channels entirely, setting this to a value of
+        * `u64::max_value()` will guarantee that.
+        * 
+        * Default value: 1_0000_0000_000 msat (1 Bitcoin)
+        * 
+        * [`liquidity_penalty_multiplier_msat`]: Self::liquidity_penalty_multiplier_msat
+        * [`liquidity_penalty_amount_multiplier_msat`]: Self::liquidity_penalty_amount_multiplier_msat
+        * [`base_penalty_msat`]: Self::base_penalty_msat
+        * [`anti_probing_penalty_msat`]: Self::anti_probing_penalty_msat
+        */
+       public long get_considered_impossible_penalty_msat() {
+               long ret = bindings.ProbabilisticScoringFeeParameters_get_considered_impossible_penalty_msat(this.ptr);
+               Reference.reachabilityFence(this);
+               return ret;
+       }
+
+       /**
+        * This penalty is applied when the amount we're attempting to send over a channel exceeds our
+        * current estimate of the channel's available liquidity.
+        * 
+        * Note that in this case all other penalties, including the
+        * [`liquidity_penalty_multiplier_msat`] and [`liquidity_penalty_amount_multiplier_msat`]-based
+        * penalties, as well as the [`base_penalty_msat`] and the [`anti_probing_penalty_msat`], if
+        * applicable, are still included in the overall penalty.
+        * 
+        * If you wish to avoid creating paths with such channels entirely, setting this to a value of
+        * `u64::max_value()` will guarantee that.
+        * 
+        * Default value: 1_0000_0000_000 msat (1 Bitcoin)
+        * 
+        * [`liquidity_penalty_multiplier_msat`]: Self::liquidity_penalty_multiplier_msat
+        * [`liquidity_penalty_amount_multiplier_msat`]: Self::liquidity_penalty_amount_multiplier_msat
+        * [`base_penalty_msat`]: Self::base_penalty_msat
+        * [`anti_probing_penalty_msat`]: Self::anti_probing_penalty_msat
+        */
+       public void set_considered_impossible_penalty_msat(long val) {
+               bindings.ProbabilisticScoringFeeParameters_set_considered_impossible_penalty_msat(this.ptr, val);
+               Reference.reachabilityFence(this);
+               Reference.reachabilityFence(val);
+       }
+
+       long clone_ptr() {
+               long ret = bindings.ProbabilisticScoringFeeParameters_clone_ptr(this.ptr);
+               Reference.reachabilityFence(this);
+               return ret;
+       }
+
+       /**
+        * Creates a copy of the ProbabilisticScoringFeeParameters
+        */
+       public ProbabilisticScoringFeeParameters clone() {
+               long ret = bindings.ProbabilisticScoringFeeParameters_clone(this.ptr);
+               Reference.reachabilityFence(this);
+               if (ret >= 0 && ret <= 4096) { return null; }
+               org.ldk.structs.ProbabilisticScoringFeeParameters ret_hu_conv = null; if (ret < 0 || ret > 4096) { ret_hu_conv = new org.ldk.structs.ProbabilisticScoringFeeParameters(null, ret); }
+               if (ret_hu_conv != null) { ret_hu_conv.ptrs_to.add(this); };
+               return ret_hu_conv;
+       }
+
+       /**
+        * Creates a "default" ProbabilisticScoringFeeParameters. See struct and individual field documentaiton for details on which values are used.
+        */
+       public static ProbabilisticScoringFeeParameters with_default() {
+               long ret = bindings.ProbabilisticScoringFeeParameters_default();
+               if (ret >= 0 && ret <= 4096) { return null; }
+               org.ldk.structs.ProbabilisticScoringFeeParameters ret_hu_conv = null; if (ret < 0 || ret > 4096) { ret_hu_conv = new org.ldk.structs.ProbabilisticScoringFeeParameters(null, ret); }
+               if (ret_hu_conv != null) { ret_hu_conv.ptrs_to.add(ret_hu_conv); };
+               return ret_hu_conv;
+       }
+
+       /**
+        * Marks the node with the given `node_id` as banned,
+        * i.e it will be avoided during path finding.
+        */
+       public void add_banned(org.ldk.structs.NodeId node_id) {
+               bindings.ProbabilisticScoringFeeParameters_add_banned(this.ptr, node_id == null ? 0 : node_id.ptr);
+               Reference.reachabilityFence(this);
+               Reference.reachabilityFence(node_id);
+               if (this != null) { this.ptrs_to.add(node_id); };
+       }
+
+       /**
+        * Marks all nodes in the given list as banned, i.e.,
+        * they will be avoided during path finding.
+        */
+       public void add_banned_from_list(NodeId[] node_ids) {
+               bindings.ProbabilisticScoringFeeParameters_add_banned_from_list(this.ptr, node_ids != null ? Arrays.stream(node_ids).mapToLong(node_ids_conv_8 -> node_ids_conv_8 == null ? 0 : node_ids_conv_8.ptr).toArray() : null);
+               Reference.reachabilityFence(this);
+               Reference.reachabilityFence(node_ids);
+               for (NodeId node_ids_conv_8: node_ids) { if (this != null) { this.ptrs_to.add(node_ids_conv_8); }; };
+       }
+
+       /**
+        * Removes the node with the given `node_id` from the list of nodes to avoid.
+        */
+       public void remove_banned(org.ldk.structs.NodeId node_id) {
+               bindings.ProbabilisticScoringFeeParameters_remove_banned(this.ptr, node_id == null ? 0 : node_id.ptr);
+               Reference.reachabilityFence(this);
+               Reference.reachabilityFence(node_id);
+               if (this != null) { this.ptrs_to.add(node_id); };
+       }
+
+       /**
+        * Sets a manual penalty for the given node.
+        */
+       public void set_manual_penalty(org.ldk.structs.NodeId node_id, long penalty) {
+               bindings.ProbabilisticScoringFeeParameters_set_manual_penalty(this.ptr, node_id == null ? 0 : node_id.ptr, penalty);
+               Reference.reachabilityFence(this);
+               Reference.reachabilityFence(node_id);
+               Reference.reachabilityFence(penalty);
+               if (this != null) { this.ptrs_to.add(node_id); };
+       }
+
+       /**
+        * Removes the node with the given `node_id` from the list of manual penalties.
+        */
+       public void remove_manual_penalty(org.ldk.structs.NodeId node_id) {
+               bindings.ProbabilisticScoringFeeParameters_remove_manual_penalty(this.ptr, node_id == null ? 0 : node_id.ptr);
+               Reference.reachabilityFence(this);
+               Reference.reachabilityFence(node_id);
+               if (this != null) { this.ptrs_to.add(node_id); };
+       }
+
+       /**
+        * Clears the list of manual penalties that are applied during path finding.
+        */
+       public void clear_manual_penalties() {
+               bindings.ProbabilisticScoringFeeParameters_clear_manual_penalties(this.ptr);
+               Reference.reachabilityFence(this);
+       }
+
+}