Merge pull request #2 from TheBlueMatt/main
[ldk-java] / ts / structs / NodeAnnouncementInfo.ts
index 2fa86c39952535472a92783954cb99ef765cb2e8..ff71ce14e793cee4f3a5d9238e75465167b92718 100644 (file)
@@ -18,13 +18,6 @@ import * as bindings from '../bindings' // TODO: figure out location
                         bindings.NodeAnnouncementInfo_free(this.ptr);
                     }
                 }
-       public NodeAnnouncementInfo clone() {
-               number ret = bindings.NodeAnnouncementInfo_clone(this.ptr);
-               const ret_hu_conv: NodeAnnouncementInfo = new NodeAnnouncementInfo(null, ret);
-               ret_hu_conv.ptrs_to.add(this);
-               return ret_hu_conv;
-       }
-
        public NodeFeatures get_features() {
                number ret = bindings.NodeAnnouncementInfo_get_features(this.ptr);
                const ret_hu_conv: NodeFeatures = new NodeFeatures(null, ret);
@@ -35,14 +28,6 @@ import * as bindings from '../bindings' // TODO: figure out location
        public void set_features(NodeFeatures val) {
                bindings.NodeAnnouncementInfo_set_features(this.ptr, val == null ? 0 : val.ptr & ~1);
                this.ptrs_to.add(val);
-               // Due to rust's strict-ownership memory model, in some cases we need to "move"
-               // an object to pass exclusive ownership to the function being called.
-               // In most cases, we avoid this being visible in GC'd languages by cloning the object
-               // at the FFI layer, creating a new object which Rust can claim ownership of
-               // However, in some cases (eg here), there is no way to clone an object, and thus
-               // we actually have to pass full ownership to Rust.
-               // Thus, after this call, val is reset to null and is now a dummy object.
-               val.ptr = 0;
        }
 
        public number get_last_update() {
@@ -73,7 +58,7 @@ import * as bindings from '../bindings' // TODO: figure out location
        }
 
        public void set_addresses(NetAddress[] val) {
-               bindings.NodeAnnouncementInfo_set_addresses(this.ptr, (number[])Arrays.stream(val).map(arr_conv_12 -> arr_conv_12.ptr).toArray());
+               bindings.NodeAnnouncementInfo_set_addresses(this.ptr, Arrays.stream(val).map(val_conv_12 -> val_conv_12.ptr).toArray(number[]::new));
                /* TODO 2 NetAddress  */;
        }
 
@@ -90,23 +75,22 @@ import * as bindings from '../bindings' // TODO: figure out location
        }
 
        public static NodeAnnouncementInfo constructor_new(NodeFeatures features_arg, number last_update_arg, Uint8Array rgb_arg, Uint8Array alias_arg, NetAddress[] addresses_arg, NodeAnnouncement announcement_message_arg) {
-               number ret = bindings.NodeAnnouncementInfo_new(features_arg == null ? 0 : features_arg.ptr & ~1, last_update_arg, rgb_arg, alias_arg, (number[])Arrays.stream(addresses_arg).map(arr_conv_12 -> arr_conv_12.ptr).toArray(), announcement_message_arg == null ? 0 : announcement_message_arg.ptr & ~1);
+               number ret = bindings.NodeAnnouncementInfo_new(features_arg == null ? 0 : features_arg.ptr & ~1, last_update_arg, rgb_arg, alias_arg, Arrays.stream(addresses_arg).map(addresses_arg_conv_12 -> addresses_arg_conv_12.ptr).toArray(number[]::new), announcement_message_arg == null ? 0 : announcement_message_arg.ptr & ~1);
                const ret_hu_conv: NodeAnnouncementInfo = new NodeAnnouncementInfo(null, ret);
                ret_hu_conv.ptrs_to.add(ret_hu_conv);
                ret_hu_conv.ptrs_to.add(features_arg);
-               // Due to rust's strict-ownership memory model, in some cases we need to "move"
-               // an object to pass exclusive ownership to the function being called.
-               // In most cases, we avoid ret_hu_conv being visible in GC'd languages by cloning the object
-               // at the FFI layer, creating a new object which Rust can claim ownership of
-               // However, in some cases (eg here), there is no way to clone an object, and thus
-               // we actually have to pass full ownership to Rust.
-               // Thus, after ret_hu_conv call, features_arg is reset to null and is now a dummy object.
-               features_arg.ptr = 0;
                /* TODO 2 NetAddress  */;
                ret_hu_conv.ptrs_to.add(announcement_message_arg);
                return ret_hu_conv;
        }
 
+       public NodeAnnouncementInfo clone() {
+               number ret = bindings.NodeAnnouncementInfo_clone(this.ptr);
+               const ret_hu_conv: NodeAnnouncementInfo = new NodeAnnouncementInfo(null, ret);
+               ret_hu_conv.ptrs_to.add(this);
+               return ret_hu_conv;
+       }
+
        public Uint8Array write() {
                Uint8Array ret = bindings.NodeAnnouncementInfo_write(this.ptr);
                return ret;