public RouteHop clone() {
number ret = bindings.RouteHop_clone(this.ptr);
const ret_hu_conv: RouteHop = new RouteHop(null, ret);
+ ret_hu_conv.ptrs_to.add(this);
return ret_hu_conv;
}
public NodeFeatures get_node_features() {
number ret = bindings.RouteHop_get_node_features(this.ptr);
const ret_hu_conv: NodeFeatures = new NodeFeatures(null, ret);
+ ret_hu_conv.ptrs_to.add(this);
return ret_hu_conv;
}
public void set_node_features(NodeFeatures val) {
bindings.RouteHop_set_node_features(this.ptr, val == null ? 0 : val.ptr & ~1);
this.ptrs_to.add(val);
+ // Due to rust's strict-ownership memory model, in some cases we need to "move"
+ // an object to pass exclusive ownership to the function being called.
+ // In most cases, we avoid this being visible in GC'd languages by cloning the object
+ // at the FFI layer, creating a new object which Rust can claim ownership of
+ // However, in some cases (eg here), there is no way to clone an object, and thus
+ // we actually have to pass full ownership to Rust.
+ // Thus, after this call, val is reset to null and is now a dummy object.
+ val.ptr = 0;
}
public number get_short_channel_id() {
public ChannelFeatures get_channel_features() {
number ret = bindings.RouteHop_get_channel_features(this.ptr);
const ret_hu_conv: ChannelFeatures = new ChannelFeatures(null, ret);
+ ret_hu_conv.ptrs_to.add(this);
return ret_hu_conv;
}
public void set_channel_features(ChannelFeatures val) {
bindings.RouteHop_set_channel_features(this.ptr, val == null ? 0 : val.ptr & ~1);
this.ptrs_to.add(val);
+ // Due to rust's strict-ownership memory model, in some cases we need to "move"
+ // an object to pass exclusive ownership to the function being called.
+ // In most cases, we avoid this being visible in GC'd languages by cloning the object
+ // at the FFI layer, creating a new object which Rust can claim ownership of
+ // However, in some cases (eg here), there is no way to clone an object, and thus
+ // we actually have to pass full ownership to Rust.
+ // Thus, after this call, val is reset to null and is now a dummy object.
+ val.ptr = 0;
}
public number get_fee_msat() {
public static RouteHop constructor_new(Uint8Array pubkey_arg, NodeFeatures node_features_arg, number short_channel_id_arg, ChannelFeatures channel_features_arg, number fee_msat_arg, number cltv_expiry_delta_arg) {
number ret = bindings.RouteHop_new(pubkey_arg, node_features_arg == null ? 0 : node_features_arg.ptr & ~1, short_channel_id_arg, channel_features_arg == null ? 0 : channel_features_arg.ptr & ~1, fee_msat_arg, cltv_expiry_delta_arg);
const ret_hu_conv: RouteHop = new RouteHop(null, ret);
+ ret_hu_conv.ptrs_to.add(ret_hu_conv);
ret_hu_conv.ptrs_to.add(node_features_arg);
+ // Due to rust's strict-ownership memory model, in some cases we need to "move"
+ // an object to pass exclusive ownership to the function being called.
+ // In most cases, we avoid ret_hu_conv being visible in GC'd languages by cloning the object
+ // at the FFI layer, creating a new object which Rust can claim ownership of
+ // However, in some cases (eg here), there is no way to clone an object, and thus
+ // we actually have to pass full ownership to Rust.
+ // Thus, after ret_hu_conv call, node_features_arg is reset to null and is now a dummy object.
+ node_features_arg.ptr = 0;
ret_hu_conv.ptrs_to.add(channel_features_arg);
+ // Due to rust's strict-ownership memory model, in some cases we need to "move"
+ // an object to pass exclusive ownership to the function being called.
+ // In most cases, we avoid ret_hu_conv being visible in GC'd languages by cloning the object
+ // at the FFI layer, creating a new object which Rust can claim ownership of
+ // However, in some cases (eg here), there is no way to clone an object, and thus
+ // we actually have to pass full ownership to Rust.
+ // Thus, after ret_hu_conv call, channel_features_arg is reset to null and is now a dummy object.
+ channel_features_arg.ptr = 0;
return ret_hu_conv;
}