monitor: ChannelMonitor<ChannelSigner>,
/// The full set of pending monitor updates for this Channel.
///
- /// Note that this lock must be held during updates to prevent a race where we call
- /// update_persisted_channel, the user returns a
+ /// Note that this lock must be held from [`ChannelMonitor::update_monitor`] through to
+ /// [`Persist::update_persisted_channel`] to prevent a race where we call
+ /// [`Persist::update_persisted_channel`], the user returns a
/// [`ChannelMonitorUpdateStatus::InProgress`], and then calls channel_monitor_updated
/// immediately, racing our insertion of the pending update into the contained Vec.
+ ///
+ /// This also avoids a race where we update a [`ChannelMonitor`], then while connecting a block
+ /// persist a full [`ChannelMonitor`] prior to persisting the [`ChannelMonitorUpdate`]. This
+ /// could cause users to have a full [`ChannelMonitor`] on disk as well as a
+ /// [`ChannelMonitorUpdate`] which was already applied. While this isn't an issue for the
+ /// LDK-provided update-based [`Persist`], its somewhat surprising for users so we avoid it.
pending_monitor_updates: Mutex<Vec<u64>>,
}
let has_pending_claims = monitor_state.monitor.has_pending_claims();
if has_pending_claims || get_partition_key(funding_outpoint) % partition_factor == 0 {
log_trace!(logger, "Syncing Channel Monitor for channel {}", log_funding_info!(monitor));
+ // Even though we don't track monitor updates from chain-sync as pending, we still want
+ // updates per-channel to be well-ordered so that users don't see a
+ // `ChannelMonitorUpdate` after a channel persist for a channel with the same
+ // `latest_update_id`.
+ let _pending_monitor_updates = monitor_state.pending_monitor_updates.lock().unwrap();
match self.persister.update_persisted_channel(*funding_outpoint, None, monitor) {
ChannelMonitorUpdateStatus::Completed =>
log_trace!(logger, "Finished syncing Channel Monitor for channel {} for block-data",
let monitor = &monitor_state.monitor;
let logger = WithChannelMonitor::from(&self.logger, &monitor, None);
log_trace!(logger, "Updating ChannelMonitor to id {} for channel {}", update.update_id, log_funding_info!(monitor));
+
+ // We hold a `pending_monitor_updates` lock through `update_monitor` to ensure we
+ // have well-ordered updates from the users' point of view. See the
+ // `pending_monitor_updates` docs for more.
+ let mut pending_monitor_updates = monitor_state.pending_monitor_updates.lock().unwrap();
let update_res = monitor.update_monitor(update, &self.broadcaster, &self.fee_estimator, &self.logger);
let update_id = update.update_id;
- let mut pending_monitor_updates = monitor_state.pending_monitor_updates.lock().unwrap();
let persist_res = if update_res.is_err() {
// Even if updating the monitor returns an error, the monitor's state will
// still be changed. Therefore, we should persist the updated monitor despite the error.