}
struct Node {
- state: AddressState,
- last_services: u64,
last_update: Instant,
+ last_good: Instant, // Ignored unless state is Good or WasGood
+ last_services: u64,
+ state: AddressState,
}
struct Nodes {
},
last_services,
last_update: Instant::now(),
+ last_good: Instant::now(),
};
if node.state == AddressState::Good {
for i in 0..64 {
state: AddressState::Untested,
last_services: 0,
last_update: cur_time,
+ last_good: Instant::now(),
});
nodes.state_next_scan.get_mut(&AddressState::Untested).unwrap().push((cur_time, socketaddr));
},
let nodes = nodes_lock.borrow_mut();
let state_ref = nodes.nodes_to_state.get_mut(&addr).unwrap();
state_ref.last_update = Instant::now();
- if state_ref.state == AddressState::Good && state != AddressState::Good {
+ if (state_ref.state == AddressState::Good || state_ref.state == AddressState::WasGood)
+ && state != AddressState::Good
+ && state_ref.last_good >= state_ref.last_update + Duration::from_secs(self.get_u64(U64Setting::WasGoodTimeout)) {
state_ref.state = AddressState::WasGood;
for i in 0..64 {
if state_ref.last_services & (1 << i) != 0 {
}
}
state_ref.last_services = services;
+ state_ref.last_good = state_ref.last_update;
}
nodes.state_next_scan.get_mut(&state).unwrap().push((state_ref.last_update, addr));
}