package org.ldk.batteries;
+import org.ldk.impl.bindings;
import org.ldk.structs.*;
import java.io.IOException;
+import java.lang.reflect.Field;
import java.util.LinkedList;
import java.net.SocketAddress;
import java.net.StandardSocketOptions;
public class NioPeerHandler {
private static class Peer {
SocketDescriptor descriptor;
+ long descriptor_raw_pointer;
SelectionKey key;
}
}
}
+ static private Field CommonBasePointer;
+ static {
+ try {
+ Class c = PeerManager.class.getSuperclass();
+ CommonBasePointer = c.getDeclaredField("ptr");
+ CommonBasePointer.setAccessible(true);
+ long _dummy_check = CommonBasePointer.getLong(Ping.of((short)0, (short)0));
+ } catch (NoSuchFieldException | IllegalAccessException e) {
+ throw new IllegalArgumentException(
+ "We currently use reflection to access protected fields as Java has no reasonable access controls", e);
+ }
+ }
+
private Peer setup_socket(SocketChannel chan) throws IOException {
chan.configureBlocking(false);
// Lightning tends to send a number of small messages back and forth between peers quickly, which Nagle is
@Override public long hash() { return our_id; }
});
peer.descriptor = descriptor;
+ try {
+ peer.descriptor_raw_pointer = CommonBasePointer.getLong(descriptor);
+ } catch (IllegalAccessException e) {
+ throw new IllegalArgumentException(
+ "We currently use reflection to access protected fields as Java has no reasonable access controls", e);
+ }
return peer;
}
this.peer_manager = manager;
this.selector = Selector.open();
io_thread = new Thread(() -> {
- ByteBuffer buf = ByteBuffer.allocate(8192);
+ int BUF_SZ = 16 * 1024;
+ byte[] max_buf_byte_object = new byte[BUF_SZ];
+ ByteBuffer buf = ByteBuffer.allocate(BUF_SZ);
+
+ long peer_manager_raw_pointer;
+ try {
+ peer_manager_raw_pointer = CommonBasePointer.getLong(this.peer_manager);
+ } catch (IllegalAccessException e) {
+ throw new RuntimeException(e);
+ }
while (true) {
try {
if (IS_ANDROID) {
key.cancel();
} else if (read > 0) {
((Buffer)buf).flip();
- byte[] read_bytes = new byte[read];
+ // This code is quite hot during initial network graph sync, so we go a ways out of
+ // our way to avoid object allocations that'll make the GC sweat later -
+ // * when we're hot, we'll likely often be reading the full buffer, so we keep
+ // around a full-buffer-sized byte array to reuse across reads,
+ // * We use the manual memory management call logic directly in bindings instead of
+ // the nice "human-readable" wrappers. This puts us at risk of memory issues,
+ // so we indirectly ensure compile fails if the types change by writing the
+ // "human-readable" form of the same code in the dummy function below.
+ byte[] read_bytes;
+ if (read == BUF_SZ) {
+ read_bytes = max_buf_byte_object;
+ } else {
+ read_bytes = new byte[read];
+ }
buf.get(read_bytes, 0, read);
- Result_boolPeerHandleErrorZ res = this.peer_manager.read_event(peer.descriptor, read_bytes);
- if (res instanceof Result_boolPeerHandleErrorZ.Result_boolPeerHandleErrorZ_OK) {
- if (((Result_boolPeerHandleErrorZ.Result_boolPeerHandleErrorZ_OK) res).res) {
+ long read_result_pointer = bindings.PeerManager_read_event(
+ peer_manager_raw_pointer, peer.descriptor_raw_pointer, read_bytes);
+ if (bindings.LDKCResult_boolPeerHandleErrorZ_result_ok(read_result_pointer)) {
+ if (bindings.LDKCResult_boolPeerHandleErrorZ_get_ok(read_result_pointer)) {
key.interestOps(key.interestOps() & (~SelectionKey.OP_READ));
}
} else {
key.channel().close();
key.cancel();
}
+ bindings.CResult_boolPeerHandleErrorZ_free(read_result_pointer);
}
}
} catch (IOException ignored) {
io_thread.start();
}
+ // Ensure the types used in the above manual code match what they were when the code was written.
+ // Ensure the above manual bindings.* code changes if this fails to compile.
+ private void dummy_check_return_type_matches_manual_memory_code_above(Peer peer) {
+ byte[] read_bytes = new byte[32];
+ Result_boolPeerHandleErrorZ res = this.peer_manager.read_event(peer.descriptor, read_bytes);
+ }
+
/**
* Connect to a peer given their node id and socket address. Blocks until a connection is established (or returns
* IOException) and then the connection handling runs in the background.