import java.io.IOException;
import java.lang.reflect.Field;
import java.lang.ref.Reference;
+import java.lang.reflect.InvocationTargetException;
+import java.lang.reflect.Method;
import java.net.*;
import java.util.LinkedList;
import java.nio.Buffer;
public class NioPeerHandler {
private static class Peer {
SocketDescriptor descriptor;
- long descriptor_raw_pointer;
SelectionKey key;
}
}
}
- static private Field CommonBasePointer;
+ static private Method ResultBoolPeerHandleError_Free;
static {
try {
- Class c = PeerManager.class.getSuperclass();
- CommonBasePointer = c.getDeclaredField("ptr");
- CommonBasePointer.setAccessible(true);
- long _dummy_check = CommonBasePointer.getLong(Ping.of((short)0, (short)0));
- } catch (NoSuchFieldException | IllegalAccessException e) {
+ Class c = Result_boolPeerHandleErrorZ.class;
+ ResultBoolPeerHandleError_Free = c.getDeclaredMethod("force_free");
+ ResultBoolPeerHandleError_Free.setAccessible(true);
+ } catch (NoSuchMethodException e) {
throw new IllegalArgumentException(
"We currently use reflection to access protected fields as Java has no reasonable access controls", e);
}
@Override public long hash() { return our_id; }
});
peer.descriptor = descriptor;
- try {
- peer.descriptor_raw_pointer = CommonBasePointer.getLong(descriptor);
- } catch (IllegalAccessException e) {
- throw new IllegalArgumentException(
- "We currently use reflection to access protected fields as Java has no reasonable access controls", e);
- }
return peer;
}
byte[] max_buf_byte_object = new byte[BUF_SZ];
ByteBuffer buf = ByteBuffer.allocate(BUF_SZ);
- long peer_manager_raw_pointer;
- try {
- peer_manager_raw_pointer = CommonBasePointer.getLong(this.peer_manager);
- } catch (IllegalAccessException e) {
- throw new RuntimeException(e);
- }
while (true) {
try {
if (IS_ANDROID) {
key.channel().close(); // This may throw, we read -1 so the channel should already be closed, but do this to be safe
} else if (read > 0) {
((Buffer)buf).flip();
- // This code is quite hot during initial network graph sync, so we go a ways out of
- // our way to avoid object allocations that'll make the GC sweat later -
- // * when we're hot, we'll likely often be reading the full buffer, so we keep
- // around a full-buffer-sized byte array to reuse across reads,
- // * We use the manual memory management call logic directly in bindings instead of
- // the nice "human-readable" wrappers. This puts us at risk of memory issues,
- // so we indirectly ensure compile fails if the types change by writing the
- // "human-readable" form of the same code in the dummy function below.
byte[] read_bytes;
if (read == BUF_SZ) {
read_bytes = max_buf_byte_object;
read_bytes = new byte[read];
}
buf.get(read_bytes, 0, read);
- long read_result_pointer = bindings.PeerManager_read_event(
- peer_manager_raw_pointer, peer.descriptor_raw_pointer, read_bytes);
- if (bindings.CResult_boolPeerHandleErrorZ_is_ok(read_result_pointer)) {
- if (bindings.CResult_boolPeerHandleErrorZ_get_ok(read_result_pointer)) {
+ Result_boolPeerHandleErrorZ read_res = this.peer_manager.read_event(peer.descriptor, read_bytes);
+ if (read_res instanceof Result_boolPeerHandleErrorZ.Result_boolPeerHandleErrorZ_OK) {
+ if (((Result_boolPeerHandleErrorZ.Result_boolPeerHandleErrorZ_OK) read_res).res) {
key.interestOps(key.interestOps() & (~SelectionKey.OP_READ));
}
+ // Force the read_res to drop its native memory early (before finalize()) as this is
+ // pretty hot and we don't want to bloat native memory too long.
+ // Note that we only do this in the Ok case as its more trivially safe, the Err
+ // case has nested structs which will also free and may be confused if their pointer
+ // is dropped out from under them.
+ try { ResultBoolPeerHandleError_Free.invoke(read_res); } catch (Exception ignored) {}
} else {
key.cancel();
key.channel().close();
}
- bindings.CResult_boolPeerHandleErrorZ_free(read_result_pointer);
}
}
} catch (IOException ignored) {
io_thread.start();
}
- // Ensure the types used in the above manual code match what they were when the code was written.
- // Ensure the above manual bindings.* code changes if this fails to compile.
- private void dummy_check_return_type_matches_manual_memory_code_above(Peer peer) {
- byte[] read_bytes = new byte[32];
- Result_boolPeerHandleErrorZ res = this.peer_manager.read_event(peer.descriptor, read_bytes);
- }
-
/**
* Connect to a peer given their node id and socket address. Blocks until a connection is established (or returns
* IOException) and then the connection handling runs in the background.