If we manage to pull a `node_counter` from `removed_node_counters`
for reuse, `add_channel_between_nodes` would `unwrap_or` with the
`next_node_counter`-incremented value. This visually looks right,
except `unwrap_or` is always called, causing us to always increment
`next_node_counter` even if we don't use it.
This will result in the `node_counter`s always growing any time we
add a new node to our graph, leading to somewhat larger memory
usage when routing and a debug assertion failure in
`test_node_counter_consistency`.
The fix is trivial, this is what `unwrap_or_else` is for.
},
IndexedMapEntry::Vacant(node_entry) => {
let mut removed_node_counters = self.removed_node_counters.lock().unwrap();
- **chan_info_node_counter = removed_node_counters
- .pop()
- .unwrap_or(self.next_node_counter.fetch_add(1, Ordering::Relaxed) as u32);
+ **chan_info_node_counter = removed_node_counters.pop().unwrap_or_else(|| {
+ self.next_node_counter.fetch_add(1, Ordering::Relaxed) as u32
+ });
node_entry.insert(NodeInfo {
channels: vec![short_channel_id],
announcement_info: None,