From: Valentine Wallace Date: Tue, 12 Jan 2021 17:07:18 +0000 (-0500) Subject: Update README with RL customization details X-Git-Tag: v0.0.13~44^2 X-Git-Url: http://git.bitcoin.ninja/?a=commitdiff_plain;h=2535695a00b9826a35c81278239ca2f56a3ded1e;p=rust-lightning Update README with RL customization details --- diff --git a/README.md b/README.md index d157b7368..d73e71da8 100644 --- a/README.md +++ b/README.md @@ -8,47 +8,108 @@ Rust-Lightning Rust-Lightning is a Bitcoin Lightning library written in Rust. The main crate, `lightning`, does not handle networking, persistence, or any other I/O. Thus, it is runtime-agnostic, but users must implement basic networking logic, chain -interactions, and disk storage. +interactions, and disk storage. More information is available in the `About` +section. The `lightning-net-tokio` crate implements Lightning networking using the [Tokio](https://github.com/tokio-rs/tokio) async runtime. +The `lightning-persister` crate implements persistence for channel data that +is crucial to avoiding loss of channel funds. Sample modules for persistence of +other Rust-Lightning data is coming soon. + Status ------ -The project implements all of the BOLT specifications in the 1.0 spec except -for [channel queries](https://github.com/lightningnetwork/lightning-rfc/blob/master/07-routing-gossip.md#query-messages). The +The project implements all of the BOLT specifications in the 1.0 spec. The implementation has pretty good test coverage that is expected to continue to -improve. There are a number of internal refactorings being done now that will -make the code base more welcoming to new contributors. It is also anticipated -that as developers begin using the API, the lessons from that will result in -changes to the API, so any developer using this API at this stage should be prepared -to embrace that. The current state is sufficient for a developer or project to -experiment with it. Recent increased contribution rate to the project is expected -to lead to a high quality, stable, production-worthy implementation in 2020. +improve. It is also anticipated that as developers begin using the API, the +lessons from that will result in changes to the API, so any developer using this +API at this stage should be prepared to embrace that. The current state is +sufficient for a developer or project to experiment with it. Recent increased +contribution rate to the project is expected to lead to a high quality, stable, +production-worthy implementation in 2021. Communications for Rust-Lightning and Lightning Development Kit happens through [LDK slack](http://lightningdevkit.org/). +About +----------- +LDK/Rust-Lightning is a generic library which allows you to build a lightning +node without needing to worry about getting all of the lightning state machine, +routing, and on-chain punishment code (and other chain interactions) exactly +correct. Note that Rust-Lightning isn't, in itself, a node. There are various +working/in progress demos which could be used as a node today, but if you "just" +want a generic lightning node, you're almost certainly better off with +`c-lightning`/`lnd` - if, on the other hand, you want to integrate lightning +with custom features such as your own chain sync, your own key management, your +own data storage/backup logic, etc., LDK is likely your only option. Some +Rust-Lightning utilities such as those in `chan_utils` are also suitable for use +in non-LN Bitcoin applications such as DLCs and bulletin boards. + +We are currently working on a demo node which fetches blockchain data and +on-chain funds via Bitcoin Core RPC/REST. The individual pieces of that demo +are/will be composable, so you can pick the off-the-shelf parts you want and +replace the rest. + +In general, Rust-Lightning does not provide (but LDK has implementations of): +* on-disk storage - you can store the channel state any way you want - whether + Google Drive/iCloud, a local disk, any key-value store/database/a remote + server, or any combination of them - we provide a clean API that provides + objects which can be serialized into simple binary blobs, and stored in any + way you wish. +* blockchain data - we provide a simple `block_connected`/`block_disconnected` + API which you provide block headers and transaction information to. We also + provide an API for getting information about transactions we wish to be + informed of, which is compatible with Electrum server requests/neutrino + filtering/etc. +* UTXO management - RL/LDK owns on-chain funds as long as they are claimable as + a part of a lightning output which can be contested - once a channel is closed + and all on-chain outputs are spendable only by the user, we provide users + notifications that a UTXO is "theirs" again and it is up to them to spend it + as they wish. Additionally, channel funding is accomplished with a generic API + which notifies users of the output which needs to appear on-chain, which they + can then create a transaction for. Once a transaction is created, we handle + the rest. This is a large part of our API's goals - making it easier to + integrate lightning into existing on-chain wallets which have their own + on-chain logic - without needing to move funds in and out of a separate + lightning wallet with on-chain transactions and a separate private key system. +* networking - to enable a user to run a full lightning node on an embedded + machine, we don't specify exactly how to connect to another node at all! We + provide a default implementation which uses TCP sockets, but, e.g., if you + wanted to run your full lightning node on a hardware wallet, you could, by + piping the lightning network messages over USB/serial and then sending them in + a TCP socket from another machine. +* private keys - again we have "default implementations", but users can chose to + provide private keys to RL/LDK in any way they wish following a simple API. We + even support a generic API for signing transactions, allowing users to run + RL/LDK without any private keys in memory/putting private keys only on + hardware wallets. + +LDK's customizability was presented about at Advancing Bitcoin in February 2020: +https://vimeo.com/showcase/7131712/video/418412286 + Design Goal ----------- The goal is to provide a full-featured but also incredibly flexible lightning implementation, allowing the user to decide how they wish to use it. With that -in mind, everything should be exposed via simple, composable APIs. The user -should be able to decide whether they wish to use their own threading/execution -models, allowing usage inside of existing library architectures, or allow us to -handle that for them. Same goes with network connections - if the user wishes -to use their own networking stack, they should be able to do so! This all means -that we should provide simple external interfaces which allow the user to drive -all execution, while implementing sample execution drivers that create a -full-featured lightning daemon by default. +in mind, everything should be exposed via simple, composable APIs. More +information about Rust-Lightning's flexibility is provided in the `About` +section above. For security reasons, do not add new dependencies. Really do not add new non-optional/non-test/non-library dependencies. Really really do not add dependencies with dependencies. Do convince Andrew to cut down dependency usage in rust-bitcoin. +Rust-Lightning vs. LDK (Lightning Development Kit) +------------- +Rust-Lightning refers to the core `lightning` crate within this repo, whereas +LDK encompasses Rust-Lightning and all of its sample modules and crates (e.g. +the `lightning-persister` crate), language bindings, sample node +implementation(s), and other tools built around using Rust-Lightning for +lightning integration or building a lightning node. Tagline -------