Create structs and traits that are (a bit) more human-friendly!
[ldk-java] / src / main / java / org / ldk / structs / Ping.java
1 package org.ldk.structs;
2
3 import org.ldk.impl.bindings;
4 import org.ldk.enums.*;
5
6 public class Ping extends CommonBase {
7         Ping(Object _dummy, long ptr) { super(ptr); }
8         @Override @SuppressWarnings("deprecation")
9         protected void finalize() throws Throwable {
10                 bindings.Ping_free(ptr); super.finalize();
11         }
12
13         public short get_ponglen(Ping this_ptr) {
14                 short ret = bindings.Ping_get_ponglen(this_ptr.ptr & ~1);
15                 this.ptrs_to.add(this_ptr);
16                 return ret;
17         }
18
19         public void set_ponglen(Ping this_ptr, short val) {
20                 bindings.Ping_set_ponglen(this_ptr.ptr & ~1, val);
21                 this.ptrs_to.add(this_ptr);
22         }
23
24         public short get_byteslen(Ping this_ptr) {
25                 short ret = bindings.Ping_get_byteslen(this_ptr.ptr & ~1);
26                 this.ptrs_to.add(this_ptr);
27                 return ret;
28         }
29
30         public void set_byteslen(Ping this_ptr, short val) {
31                 bindings.Ping_set_byteslen(this_ptr.ptr & ~1, val);
32                 this.ptrs_to.add(this_ptr);
33         }
34
35         public Ping(short ponglen_arg, short byteslen_arg) {
36                 super(bindings.Ping_new(ponglen_arg, byteslen_arg));
37         }
38
39         // Skipped Ping_write
40         // Skipped Ping_read
41 }