3 import CommonBase from './CommonBase';
4 import * as bindings from '../bindings' // TODO: figure out location
8 export default class BestBlock extends CommonBase {
9 constructor(_dummy: object, ptr: number) {
14 protected finalize() {
18 bindings.BestBlock_free(this.ptr);
21 public number clone_ptr() {
22 number ret = bindings.BestBlock_clone_ptr(this.ptr);
26 public BestBlock clone() {
27 number ret = bindings.BestBlock_clone(this.ptr);
28 const ret_hu_conv: BestBlock = new BestBlock(null, ret);
29 ret_hu_conv.ptrs_to.add(this);
33 public static BestBlock constructor_from_genesis(Network network) {
34 number ret = bindings.BestBlock_from_genesis(network);
35 const ret_hu_conv: BestBlock = new BestBlock(null, ret);
36 ret_hu_conv.ptrs_to.add(ret_hu_conv);
40 public static BestBlock constructor_new(Uint8Array block_hash, number height) {
41 number ret = bindings.BestBlock_new(InternalUtils.check_arr_len(block_hash, 32), height);
42 const ret_hu_conv: BestBlock = new BestBlock(null, ret);
43 ret_hu_conv.ptrs_to.add(ret_hu_conv);
47 public Uint8Array block_hash() {
48 Uint8Array ret = bindings.BestBlock_block_hash(this.ptr);
52 public number height() {
53 number ret = bindings.BestBlock_height(this.ptr);