3 import CommonBase from './CommonBase';
4 import * as bindings from '../bindings' // TODO: figure out location
8 export default class ChannelMonitorUpdate extends CommonBase {
9 constructor(_dummy: object, ptr: number) {
14 protected finalize() {
18 bindings.ChannelMonitorUpdate_free(this.ptr);
21 public number get_update_id() {
22 number ret = bindings.ChannelMonitorUpdate_get_update_id(this.ptr);
26 public void set_update_id(number val) {
27 bindings.ChannelMonitorUpdate_set_update_id(this.ptr, val);
30 public number clone_ptr() {
31 number ret = bindings.ChannelMonitorUpdate_clone_ptr(this.ptr);
35 public ChannelMonitorUpdate clone() {
36 number ret = bindings.ChannelMonitorUpdate_clone(this.ptr);
37 const ret_hu_conv: ChannelMonitorUpdate = new ChannelMonitorUpdate(null, ret);
38 ret_hu_conv.ptrs_to.add(this);
42 public Uint8Array write() {
43 Uint8Array ret = bindings.ChannelMonitorUpdate_write(this.ptr);
47 public static Result_ChannelMonitorUpdateDecodeErrorZ constructor_read(Uint8Array ser) {
48 number ret = bindings.ChannelMonitorUpdate_read(ser);
49 Result_ChannelMonitorUpdateDecodeErrorZ ret_hu_conv = Result_ChannelMonitorUpdateDecodeErrorZ.constr_from_ptr(ret);