3 import CommonBase from './CommonBase';
4 import * as bindings from '../bindings' // TODO: figure out location
8 export default class MultiThreadedLockableScore extends CommonBase {
9 constructor(_dummy: object, ptr: number) {
14 protected finalize() {
18 bindings.MultiThreadedLockableScore_free(this.ptr);
21 public static MultiThreadedLockableScore constructor_new(Score score) {
22 number ret = bindings.MultiThreadedLockableScore_new(score == null ? 0 : score.ptr);
23 const ret_hu_conv: MultiThreadedLockableScore = new MultiThreadedLockableScore(null, ret);
24 ret_hu_conv.ptrs_to.add(ret_hu_conv);
25 ret_hu_conv.ptrs_to.add(score);