3 import CommonBase from './CommonBase';
4 import * as bindings from '../bindings' // TODO: figure out location
8 export default class OutPoint extends CommonBase {
9 constructor(_dummy: object, ptr: number) {
14 protected finalize() {
18 bindings.OutPoint_free(this.ptr);
21 public OutPoint clone() {
22 number ret = bindings.OutPoint_clone(this.ptr);
23 const ret_hu_conv: OutPoint = new OutPoint(null, ret);
27 public Uint8Array get_txid() {
28 Uint8Array ret = bindings.OutPoint_get_txid(this.ptr);
32 public void set_txid(Uint8Array val) {
33 bindings.OutPoint_set_txid(this.ptr, val);
36 public number get_index() {
37 number ret = bindings.OutPoint_get_index(this.ptr);
41 public void set_index(number val) {
42 bindings.OutPoint_set_index(this.ptr, val);
45 public static OutPoint constructor_new(Uint8Array txid_arg, number index_arg) {
46 number ret = bindings.OutPoint_new(txid_arg, index_arg);
47 const ret_hu_conv: OutPoint = new OutPoint(null, ret);
51 public Uint8Array to_channel_id() {
52 Uint8Array ret = bindings.OutPoint_to_channel_id(this.ptr);
56 public Uint8Array write() {
57 Uint8Array ret = bindings.OutPoint_write(this.ptr);
61 public static OutPoint constructor_read(Uint8Array ser) {
62 number ret = bindings.OutPoint_read(ser);
63 const ret_hu_conv: OutPoint = new OutPoint(null, ret);