2 import CommonBase from './CommonBase';
3 import * as bindings from '../bindings' // TODO: figure out location
5 public class RevokeAndACK extends CommonBase {
6 RevokeAndACK(Object _dummy, long ptr) { super(ptr); }
7 @Override @SuppressWarnings("deprecation")
8 protected void finalize() throws Throwable {
10 if (ptr != 0) { bindings.RevokeAndACK_free(ptr); }
13 public RevokeAndACK clone() {
14 uint32_t ret = bindings.RevokeAndACK_clone(this.ptr);
15 RevokeAndACK ret_hu_conv = new RevokeAndACK(null, ret);
19 public byte[] get_channel_id() {
20 byte[] ret = bindings.RevokeAndACK_get_channel_id(this.ptr);
24 public void set_channel_id(byte[] val) {
25 bindings.RevokeAndACK_set_channel_id(this.ptr, val);
28 public byte[] get_per_commitment_secret() {
29 byte[] ret = bindings.RevokeAndACK_get_per_commitment_secret(this.ptr);
33 public void set_per_commitment_secret(byte[] val) {
34 bindings.RevokeAndACK_set_per_commitment_secret(this.ptr, val);
37 public byte[] get_next_per_commitment_point() {
38 byte[] ret = bindings.RevokeAndACK_get_next_per_commitment_point(this.ptr);
42 public void set_next_per_commitment_point(byte[] val) {
43 bindings.RevokeAndACK_set_next_per_commitment_point(this.ptr, val);
46 public static RevokeAndACK constructor_new(byte[] channel_id_arg, byte[] per_commitment_secret_arg, byte[] next_per_commitment_point_arg) {
47 uint32_t ret = bindings.RevokeAndACK_new(channel_id_arg, per_commitment_secret_arg, next_per_commitment_point_arg);
48 RevokeAndACK ret_hu_conv = new RevokeAndACK(null, ret);
52 public byte[] write() {
53 byte[] ret = bindings.RevokeAndACK_write(this.ptr);
57 public static RevokeAndACK constructor_read(byte[] ser) {
58 uint32_t ret = bindings.RevokeAndACK_read(ser);
59 RevokeAndACK ret_hu_conv = new RevokeAndACK(null, ret);