3 import CommonBase from './CommonBase';
4 import * as bindings from '../bindings' // TODO: figure out location
8 export default class ShutdownScript extends CommonBase {
9 constructor(_dummy: object, ptr: number) {
14 protected finalize() {
18 bindings.ShutdownScript_free(this.ptr);
21 public number clone_ptr() {
22 number ret = bindings.ShutdownScript_clone_ptr(this.ptr);
26 public ShutdownScript clone() {
27 number ret = bindings.ShutdownScript_clone(this.ptr);
28 const ret_hu_conv: ShutdownScript = new ShutdownScript(null, ret);
29 ret_hu_conv.ptrs_to.add(this);
33 public Uint8Array write() {
34 Uint8Array ret = bindings.ShutdownScript_write(this.ptr);
38 public static Result_ShutdownScriptDecodeErrorZ constructor_read(Uint8Array ser) {
39 number ret = bindings.ShutdownScript_read(ser);
40 Result_ShutdownScriptDecodeErrorZ ret_hu_conv = Result_ShutdownScriptDecodeErrorZ.constr_from_ptr(ret);
44 public static ShutdownScript constructor_new_p2wpkh(Uint8Array pubkey_hash) {
45 number ret = bindings.ShutdownScript_new_p2wpkh(InternalUtils.check_arr_len(pubkey_hash, 20));
46 const ret_hu_conv: ShutdownScript = new ShutdownScript(null, ret);
47 ret_hu_conv.ptrs_to.add(ret_hu_conv);
51 public static ShutdownScript constructor_new_p2wsh(Uint8Array script_hash) {
52 number ret = bindings.ShutdownScript_new_p2wsh(InternalUtils.check_arr_len(script_hash, 32));
53 const ret_hu_conv: ShutdownScript = new ShutdownScript(null, ret);
54 ret_hu_conv.ptrs_to.add(ret_hu_conv);
58 public static Result_ShutdownScriptInvalidShutdownScriptZ constructor_new_witness_program(number version, Uint8Array program) {
59 number ret = bindings.ShutdownScript_new_witness_program(version, program);
60 Result_ShutdownScriptInvalidShutdownScriptZ ret_hu_conv = Result_ShutdownScriptInvalidShutdownScriptZ.constr_from_ptr(ret);
64 public Uint8Array into_inner() {
65 Uint8Array ret = bindings.ShutdownScript_into_inner(this.ptr);
69 public Uint8Array as_legacy_pubkey() {
70 Uint8Array ret = bindings.ShutdownScript_as_legacy_pubkey(this.ptr);
74 public boolean is_compatible(InitFeatures features) {
75 boolean ret = bindings.ShutdownScript_is_compatible(this.ptr, features == null ? 0 : features.ptr & ~1);
76 this.ptrs_to.add(features);