using org.ldk.impl; using org.ldk.enums; using org.ldk.util; using System; namespace org { namespace ldk { namespace structs { /** * `BackgroundProcessor` takes care of tasks that (1) need to happen periodically to keep * Rust-Lightning running properly, and (2) either can or should be run in the background. Its * responsibilities are: * Processing [`Event`]s with a user-provided [`EventHandler`]. * Monitoring whether the [`ChannelManager`] needs to be re-persisted to disk, and if so, * writing it to disk/backups by invoking the callback given to it at startup. * [`ChannelManager`] persistence should be done in the background. * Calling [`ChannelManager::timer_tick_occurred`], [`ChainMonitor::rebroadcast_pending_claims`] * and [`PeerManager::timer_tick_occurred`] at the appropriate intervals. * Calling [`NetworkGraph::remove_stale_channels_and_tracking`] (if a [`GossipSync`] with a * [`NetworkGraph`] is provided to [`BackgroundProcessor::start`]). * * It will also call [`PeerManager::process_events`] periodically though this shouldn't be relied * upon as doing so may result in high latency. * * # Note * * If [`ChannelManager`] persistence fails and the persisted manager becomes out-of-date, then * there is a risk of channels force-closing on startup when the manager realizes it's outdated. * However, as long as [`ChannelMonitor`] backups are sound, no funds besides those used for * unilateral chain closure fees are at risk. * * [`ChannelMonitor`]: lightning::chain::channelmonitor::ChannelMonitor * [`Event`]: lightning::events::Event * [`PeerManager::timer_tick_occurred`]: lightning::ln::peer_handler::PeerManager::timer_tick_occurred * [`PeerManager::process_events`]: lightning::ln::peer_handler::PeerManager::process_events * BackgroundProcessor will immediately stop on drop. It should be stored until shutdown. */ public class BackgroundProcessor : CommonBase { internal BackgroundProcessor(object _dummy, long ptr) : base(ptr) { } ~BackgroundProcessor() { if (ptr != 0) { bindings.BackgroundProcessor_free(ptr); } } /** * Start a background thread that takes care of responsibilities enumerated in the [top-level * documentation]. * * The thread runs indefinitely unless the object is dropped, [`stop`] is called, or * [`Persister::persist_manager`] returns an error. In case of an error, the error is retrieved by calling * either [`join`] or [`stop`]. * * # Data Persistence * * [`Persister::persist_manager`] is responsible for writing out the [`ChannelManager`] to disk, and/or * uploading to one or more backup services. See [`ChannelManager::write`] for writing out a * [`ChannelManager`]. See the `lightning-persister` crate for LDK's * provided implementation. * * [`Persister::persist_graph`] is responsible for writing out the [`NetworkGraph`] to disk, if * [`GossipSync`] is supplied. See [`NetworkGraph::write`] for writing out a [`NetworkGraph`]. * See the `lightning-persister` crate for LDK's provided implementation. * * Typically, users should either implement [`Persister::persist_manager`] to never return an * error or call [`join`] and handle any error that may arise. For the latter case, * `BackgroundProcessor` must be restarted by calling `start` again after handling the error. * * # Event Handling * * `event_handler` is responsible for handling events that users should be notified of (e.g., * payment failed). [`BackgroundProcessor`] may decorate the given [`EventHandler`] with common * functionality implemented by other handlers. * [`P2PGossipSync`] if given will update the [`NetworkGraph`] based on payment failures. * * # Rapid Gossip Sync * * If rapid gossip sync is meant to run at startup, pass [`RapidGossipSync`] via `gossip_sync` * to indicate that the [`BackgroundProcessor`] should not prune the [`NetworkGraph`] instance * until the [`RapidGossipSync`] instance completes its first sync. * * [top-level documentation]: BackgroundProcessor * [`join`]: Self::join * [`stop`]: Self::stop * [`ChannelManager`]: lightning::ln::channelmanager::ChannelManager * [`ChannelManager::write`]: lightning::ln::channelmanager::ChannelManager#impl-Writeable * [`Persister::persist_manager`]: lightning::util::persist::Persister::persist_manager * [`Persister::persist_graph`]: lightning::util::persist::Persister::persist_graph * [`NetworkGraph`]: lightning::routing::gossip::NetworkGraph * [`NetworkGraph::write`]: lightning::routing::gossip::NetworkGraph#impl-Writeable */ public static BackgroundProcessor start(org.ldk.structs.Persister persister, org.ldk.structs.EventHandler event_handler, org.ldk.structs.ChainMonitor chain_monitor, org.ldk.structs.ChannelManager channel_manager, org.ldk.structs.GossipSync gossip_sync, org.ldk.structs.PeerManager peer_manager, org.ldk.structs.Logger logger, org.ldk.structs.Option_WriteableScoreZ scorer) { long ret = bindings.BackgroundProcessor_start(persister.ptr, event_handler.ptr, chain_monitor == null ? 0 : chain_monitor.ptr, channel_manager == null ? 0 : channel_manager.ptr, gossip_sync.ptr, peer_manager == null ? 0 : peer_manager.ptr, logger.ptr, scorer.ptr); GC.KeepAlive(persister); GC.KeepAlive(event_handler); GC.KeepAlive(chain_monitor); GC.KeepAlive(channel_manager); GC.KeepAlive(gossip_sync); GC.KeepAlive(peer_manager); GC.KeepAlive(logger); GC.KeepAlive(scorer); if (ret >= 0 && ret <= 4096) { return null; } org.ldk.structs.BackgroundProcessor ret_hu_conv = null; if (ret < 0 || ret > 4096) { ret_hu_conv = new org.ldk.structs.BackgroundProcessor(null, ret); } if (ret_hu_conv != null) { ret_hu_conv.ptrs_to.AddLast(ret_hu_conv); }; if (ret_hu_conv != null) { ret_hu_conv.ptrs_to.AddLast(persister); }; if (ret_hu_conv != null) { ret_hu_conv.ptrs_to.AddLast(event_handler); }; if (ret_hu_conv != null) { ret_hu_conv.ptrs_to.AddLast(chain_monitor); }; if (ret_hu_conv != null) { ret_hu_conv.ptrs_to.AddLast(channel_manager); }; if (ret_hu_conv != null) { ret_hu_conv.ptrs_to.AddLast(gossip_sync); }; if (ret_hu_conv != null) { ret_hu_conv.ptrs_to.AddLast(peer_manager); }; if (ret_hu_conv != null) { ret_hu_conv.ptrs_to.AddLast(logger); }; if (ret_hu_conv != null) { ret_hu_conv.ptrs_to.AddLast(scorer); }; return ret_hu_conv; } /** * Join `BackgroundProcessor`'s thread, returning any error that occurred while persisting * [`ChannelManager`]. * * # Panics * * This function panics if the background thread has panicked such as while persisting or * handling events. * * [`ChannelManager`]: lightning::ln::channelmanager::ChannelManager */ public Result_NoneErrorZ join() { long ret = bindings.BackgroundProcessor_join(this.ptr); GC.KeepAlive(this); if (ret >= 0 && ret <= 4096) { return null; } Result_NoneErrorZ ret_hu_conv = Result_NoneErrorZ.constr_from_ptr(ret); if (this != null) { this.ptrs_to.AddLast(this); }; // Due to rust's strict-ownership memory model, in some cases we need to "move" // an object to pass exclusive ownership to the function being called. // In most cases, we avoid this being visible in GC'd languages by cloning the object // at the FFI layer, creating a new object which Rust can claim ownership of // However, in some cases (eg here), there is no way to clone an object, and thus // we actually have to pass full ownership to Rust. // Thus, after this call, this is reset to null and is now a dummy object. this.ptr = 0;; return ret_hu_conv; } /** * Stop `BackgroundProcessor`'s thread, returning any error that occurred while persisting * [`ChannelManager`]. * * # Panics * * This function panics if the background thread has panicked such as while persisting or * handling events. * * [`ChannelManager`]: lightning::ln::channelmanager::ChannelManager */ public Result_NoneErrorZ stop() { long ret = bindings.BackgroundProcessor_stop(this.ptr); GC.KeepAlive(this); if (ret >= 0 && ret <= 4096) { return null; } Result_NoneErrorZ ret_hu_conv = Result_NoneErrorZ.constr_from_ptr(ret); if (this != null) { this.ptrs_to.AddLast(this); }; // Due to rust's strict-ownership memory model, in some cases we need to "move" // an object to pass exclusive ownership to the function being called. // In most cases, we avoid this being visible in GC'd languages by cloning the object // at the FFI layer, creating a new object which Rust can claim ownership of // However, in some cases (eg here), there is no way to clone an object, and thus // we actually have to pass full ownership to Rust. // Thus, after this call, this is reset to null and is now a dummy object. this.ptr = 0;; return ret_hu_conv; } } } } }