using org.ldk.impl; using org.ldk.enums; using org.ldk.util; using System; namespace org { namespace ldk { namespace structs { /** * A simple future which can complete once, and calls some callback(s) when it does so. */ public class Future : CommonBase { internal Future(object _dummy, long ptr) : base(ptr) { } ~Future() { if (ptr != 0) { bindings.Future_free(ptr); } } /** * Registers a callback to be called upon completion of this future. If the future has already * completed, the callback will be called immediately. */ public void register_callback_fn(org.ldk.structs.FutureCallback callback) { bindings.Future_register_callback_fn(this.ptr, callback == null ? 0 : callback.ptr); GC.KeepAlive(this); GC.KeepAlive(callback); if (this != null) { this.ptrs_to.AddLast(callback); }; } } } } }