if (ptr != 0) { bindings.NodeAnnouncementInfo_free(ptr); }
}
- public NodeAnnouncementInfo clone() {
- long ret = bindings.NodeAnnouncementInfo_clone(this.ptr);
- NodeAnnouncementInfo ret_hu_conv = new NodeAnnouncementInfo(null, ret);
- ret_hu_conv.ptrs_to.add(this);
- return ret_hu_conv;
- }
-
public NodeFeatures get_features() {
long ret = bindings.NodeAnnouncementInfo_get_features(this.ptr);
NodeFeatures ret_hu_conv = new NodeFeatures(null, ret);
public void set_features(NodeFeatures val) {
bindings.NodeAnnouncementInfo_set_features(this.ptr, val == null ? 0 : val.ptr & ~1);
this.ptrs_to.add(val);
- // Due to rust's strict-ownership memory model, in some cases we need to "move"
- // an object to pass exclusive ownership to the function being called.
- // In most cases, we avoid this being visible in GC'd languages by cloning the object
- // at the FFI layer, creating a new object which Rust can claim ownership of
- // However, in some cases (eg here), there is no way to clone an object, and thus
- // we actually have to pass full ownership to Rust.
- // Thus, after this call, val is reset to null and is now a dummy object.
- val.ptr = 0;
}
public int get_last_update() {
NodeAnnouncementInfo ret_hu_conv = new NodeAnnouncementInfo(null, ret);
ret_hu_conv.ptrs_to.add(ret_hu_conv);
ret_hu_conv.ptrs_to.add(features_arg);
- // Due to rust's strict-ownership memory model, in some cases we need to "move"
- // an object to pass exclusive ownership to the function being called.
- // In most cases, we avoid ret_hu_conv being visible in GC'd languages by cloning the object
- // at the FFI layer, creating a new object which Rust can claim ownership of
- // However, in some cases (eg here), there is no way to clone an object, and thus
- // we actually have to pass full ownership to Rust.
- // Thus, after ret_hu_conv call, features_arg is reset to null and is now a dummy object.
- features_arg.ptr = 0;
/* TODO 2 NetAddress */;
ret_hu_conv.ptrs_to.add(announcement_message_arg);
return ret_hu_conv;
}
+ public NodeAnnouncementInfo clone() {
+ long ret = bindings.NodeAnnouncementInfo_clone(this.ptr);
+ NodeAnnouncementInfo ret_hu_conv = new NodeAnnouncementInfo(null, ret);
+ ret_hu_conv.ptrs_to.add(this);
+ return ret_hu_conv;
+ }
+
public byte[] write() {
byte[] ret = bindings.NodeAnnouncementInfo_write(this.ptr);
return ret;