public final Scorer res;
private Result_ScorerDecodeErrorZ_OK(Object _dummy, long ptr) {
super(_dummy, ptr);
- long res = bindings.LDKCResult_ScorerDecodeErrorZ_get_ok(ptr);
+ long res = bindings.CResult_ScorerDecodeErrorZ_get_ok(ptr);
Scorer res_hu_conv = null; if (res < 0 || res > 4096) { res_hu_conv = new Scorer(null, res); }
res_hu_conv.ptrs_to.add(this);
this.res = res_hu_conv;
public final DecodeError err;
private Result_ScorerDecodeErrorZ_Err(Object _dummy, long ptr) {
super(_dummy, ptr);
- long err = bindings.LDKCResult_ScorerDecodeErrorZ_get_err(ptr);
+ long err = bindings.CResult_ScorerDecodeErrorZ_get_err(ptr);
DecodeError err_hu_conv = null; if (err < 0 || err > 4096) { err_hu_conv = new DecodeError(null, err); }
err_hu_conv.ptrs_to.add(this);
this.err = err_hu_conv;
// However, in some cases (eg here), there is no way to clone an object, and thus
// we actually have to pass full ownership to Rust.
// Thus, after ret_hu_conv call, o_params is reset to null and is now a dummy object.
-o_params.ptr = 0;
+o_params.ptr = 0;;
return ret_hu_conv;
}