+
+ /**
+ * Returns read locked scorer.
+ */
+ public ScoreLookUp read_lock() {
+ long ret = bindings.LockableScore_read_lock(this.ptr);
+ GC.KeepAlive(this);
+ if (ret >= 0 && ret <= 4096) { return null; }
+ ScoreLookUp ret_hu_conv = new ScoreLookUp(null, ret);
+ if (ret_hu_conv != null) { ret_hu_conv.ptrs_to.AddLast(this); };
+ return ret_hu_conv;
+ }
+