- public void broadcast_transaction(Transaction tx) {
- bindings.BroadcasterInterface_broadcast_transaction(this.ptr, tx.ptr);
+ /**
+ * Sends a transaction out to (hopefully) be mined.
+ */
+ public void broadcast_transaction(byte[] tx) {
+ bindings.BroadcasterInterface_broadcast_transaction(this.ptr, tx);
+ Reference.reachabilityFence(this);
+ Reference.reachabilityFence(tx);