+ /**
+ * Signals that no further retries for the given payment will occur.
+ *
+ * After this method returns, any future calls to [`retry_payment`] for the given `payment_id`
+ * will fail with [`PaymentSendFailure::ParameterError`]. If no such event has been generated,
+ * an [`Event::PaymentFailed`] event will be generated as soon as there are no remaining
+ * pending HTLCs for this payment.
+ *
+ * Note that calling this method does *not* prevent a payment from succeeding. You must still
+ * wait until you receive either a [`Event::PaymentFailed`] or [`Event::PaymentSent`] event to
+ * determine the ultimate status of a payment.
+ *
+ * [`retry_payment`]: Self::retry_payment
+ * [`Event::PaymentFailed`]: events::Event::PaymentFailed
+ * [`Event::PaymentSent`]: events::Event::PaymentSent
+ */
+ public void abandon_payment(byte[] payment_id) {
+ bindings.ChannelManager_abandon_payment(this.ptr, InternalUtils.check_arr_len(payment_id, 32));
+ Reference.reachabilityFence(this);
+ Reference.reachabilityFence(payment_id);
+ }
+
+ /**
+ * Send a spontaneous payment, which is a payment that does not require the recipient to have
+ * generated an invoice. Optionally, you may specify the preimage. If you do choose to specify
+ * the preimage, it must be a cryptographically secure random value that no intermediate node
+ * would be able to guess -- otherwise, an intermediate node may claim the payment and it will
+ * never reach the recipient.
+ *
+ * See [`send_payment`] documentation for more details on the return value of this function.
+ *
+ * Similar to regular payments, you MUST NOT reuse a `payment_preimage` value. See
+ * [`send_payment`] for more information about the risks of duplicate preimage usage.
+ *
+ * Note that `route` must have exactly one path.
+ *
+ * [`send_payment`]: Self::send_payment
+ *
+ * Note that payment_preimage (or a relevant inner pointer) may be NULL or all-0s to represent None
+ */
+ public Result_C2Tuple_PaymentHashPaymentIdZPaymentSendFailureZ send_spontaneous_payment(Route route, @Nullable byte[] payment_preimage) {
+ long ret = bindings.ChannelManager_send_spontaneous_payment(this.ptr, route == null ? 0 : route.ptr & ~1, InternalUtils.check_arr_len(payment_preimage, 32));
+ Reference.reachabilityFence(this);
+ Reference.reachabilityFence(route);
+ Reference.reachabilityFence(payment_preimage);
+ if (ret >= 0 && ret <= 4096) { return null; }
+ Result_C2Tuple_PaymentHashPaymentIdZPaymentSendFailureZ ret_hu_conv = Result_C2Tuple_PaymentHashPaymentIdZPaymentSendFailureZ.constr_from_ptr(ret);
+ this.ptrs_to.add(route);
+ return ret_hu_conv;
+ }
+