public MessageSendEvent[] get_and_clear_pending_msg_events() {
long[] ret = bindings.MessageSendEventsProvider_get_and_clear_pending_msg_events(this.ptr);
Reference.reachabilityFence(this);
public MessageSendEvent[] get_and_clear_pending_msg_events() {
long[] ret = bindings.MessageSendEventsProvider_get_and_clear_pending_msg_events(this.ptr);
Reference.reachabilityFence(this);