*/
public static NetworkUpdate node_failure(byte[] node_id, boolean is_permanent) {
long ret = bindings.NetworkUpdate_node_failure(InternalUtils.check_arr_len(node_id, 33), is_permanent);
*/
public static NetworkUpdate node_failure(byte[] node_id, boolean is_permanent) {
long ret = bindings.NetworkUpdate_node_failure(InternalUtils.check_arr_len(node_id, 33), is_permanent);