long ret = bindings.Persister_persist_manager(this.ptr, channel_manager == null ? 0 : channel_manager.ptr);
Reference.reachabilityFence(this);
Reference.reachabilityFence(channel_manager);
long ret = bindings.Persister_persist_manager(this.ptr, channel_manager == null ? 0 : channel_manager.ptr);
Reference.reachabilityFence(this);
Reference.reachabilityFence(channel_manager);