- byte[] res_a = bindings.LDKC2Tuple_BlockHashChannelManagerZ_get_a(res);
- long res_b = bindings.LDKC2Tuple_BlockHashChannelManagerZ_get_b(res);
- ChannelManager res_b_hu_conv = new ChannelManager(null, res_b);
- res_b_hu_conv.ptrs_to.add(this);;
- TwoTuple<byte[], ChannelManager> res_conv = new TwoTuple<byte[], ChannelManager>(res_a, res_b_hu_conv, () -> {
- bindings.C2Tuple_BlockHashChannelManagerZ_free(res);
- });
- res_b_hu_conv.ptrs_to.add(res_conv);
- this.res = res_conv;
- }
- public Result_C2Tuple_BlockHashChannelManagerZDecodeErrorZ_OK(TwoTuple<byte[], ChannelManager> res) {
- this(null, bindings.CResult_C2Tuple_BlockHashChannelManagerZDecodeErrorZ_ok(bindings.C2Tuple_BlockHashChannelManagerZ_new(res.a, res.b == null ? 0 : res.b.ptr & ~1)));
- this.ptrs_to.add(res.b);
- // Due to rust's strict-ownership memory model, in some cases we need to "move"
- // an object to pass exclusive ownership to the function being called.
- // In most cases, we avoid this being visible in GC'd languages by cloning the object
- // at the FFI layer, creating a new object which Rust can claim ownership of
- // However, in some cases (eg here), there is no way to clone an object, and thus
- // we actually have to pass full ownership to Rust.
- // Thus, after this call, res.b is reset to null and is now a dummy object.
- res.b.ptr = 0;
+ TwoTuple_BlockHashChannelManagerZ res_hu_conv = new TwoTuple_BlockHashChannelManagerZ(null, res);
+ res_hu_conv.ptrs_to.add(this);
+ this.res = res_hu_conv;