// Due to rust's strict-ownership memory model, in some cases we need to "move"
// an object to pass exclusive ownership to the function being called.
// In most cases, we avoid ret_hu_conv being visible in GC'd languages by cloning the object
// Due to rust's strict-ownership memory model, in some cases we need to "move"
// an object to pass exclusive ownership to the function being called.
// In most cases, we avoid ret_hu_conv being visible in GC'd languages by cloning the object