- long ret = bindings.C3Tuple_ChannelAnnouncementChannelUpdateChannelUpdateZ_new(a == null ? 0 : a.ptr & ~1, b == null ? 0 : b.ptr & ~1, c == null ? 0 : c.ptr & ~1);
+ long ret = bindings.C3Tuple_ChannelAnnouncementChannelUpdateChannelUpdateZ_new(a == null ? 0 : a.ptr, b == null ? 0 : b.ptr, c == null ? 0 : c.ptr);
+ Reference.reachabilityFence(a);
+ Reference.reachabilityFence(b);
+ Reference.reachabilityFence(c);