long ret = bindings.C2Tuple_OutPointScriptZ_new(a == null ? 0 : a.ptr, b);
Reference.reachabilityFence(a);
Reference.reachabilityFence(b);
long ret = bindings.C2Tuple_OutPointScriptZ_new(a == null ? 0 : a.ptr, b);
Reference.reachabilityFence(a);
Reference.reachabilityFence(b);