bindings.UnsignedNodeAnnouncement_set_features(this.ptr, val == null ? 0 : val.ptr);
Reference.reachabilityFence(this);
Reference.reachabilityFence(val);
bindings.UnsignedNodeAnnouncement_set_features(this.ptr, val == null ? 0 : val.ptr);
Reference.reachabilityFence(this);
Reference.reachabilityFence(val);