+ public ChannelUpdate clone() {
+ number ret = bindings.ChannelUpdate_clone(this.ptr);
+ const ret_hu_conv: ChannelUpdate = new ChannelUpdate(null, ret);
+ ret_hu_conv.ptrs_to.add(this);
+ return ret_hu_conv;
+ }
+
+ public Uint8Array write() {
+ Uint8Array ret = bindings.ChannelUpdate_write(this.ptr);