* Returns a `BestBlock` as identified by the given block hash and height.
*/
public static BestBlock of(byte[] block_hash, int height) {
- long ret = bindings.BestBlock_new(InternalUtils.check_arr_len(block_hash, 32), height);
+ long ret = bindings.BestBlock_new(InternalUtils.encodeUint8Array(InternalUtils.check_arr_len(block_hash, 32)), height);
GC.KeepAlive(block_hash);
GC.KeepAlive(height);
if (ret >= 0 && ret <= 4096) { return null; }
* Returns the best block hash.
*/
public byte[] block_hash() {
- byte[] ret = bindings.BestBlock_block_hash(this.ptr);
+ long ret = bindings.BestBlock_block_hash(this.ptr);
GC.KeepAlive(this);
- return ret;
+ if (ret >= 0 && ret <= 4096) { return null; }
+ byte[] ret_conv = InternalUtils.decodeUint8Array(ret);
+ return ret_conv;
}
/**