/**
* Handles any network updates originating from [`Event`]s.
*
- * [`Event`]: crate::util::events::Event
+ * [`Event`]: crate::events::Event
*/
public void handle_network_update(org.ldk.structs.NetworkUpdate network_update) {
bindings.NetworkGraph_handle_network_update(this.ptr, network_update == null ? 0 : network_update.ptr);
GC.KeepAlive(network_update);
}
+ /**
+ * Gets the genesis hash for this network graph.
+ */
+ public byte[] get_genesis_hash() {
+ byte[] ret = bindings.NetworkGraph_get_genesis_hash(this.ptr);
+ GC.KeepAlive(this);
+ return ret;
+ }
+
/**
* Serialize the NetworkGraph object into a byte array which can be read by NetworkGraph_read
*/
* Read a NetworkGraph from a byte array, created by NetworkGraph_write
*/
public static Result_NetworkGraphDecodeErrorZ read(byte[] ser, org.ldk.structs.Logger arg) {
- long ret = bindings.NetworkGraph_read(ser, arg == null ? 0 : arg.ptr);
+ long ret = bindings.NetworkGraph_read(ser, arg.ptr);
GC.KeepAlive(ser);
GC.KeepAlive(arg);
if (ret >= 0 && ret <= 4096) { return null; }
/**
* Creates a new, empty, network graph.
*/
- public static NetworkGraph of(byte[] genesis_hash, org.ldk.structs.Logger logger) {
- long ret = bindings.NetworkGraph_new(InternalUtils.check_arr_len(genesis_hash, 32), logger == null ? 0 : logger.ptr);
- GC.KeepAlive(genesis_hash);
+ public static NetworkGraph of(Network network, org.ldk.structs.Logger logger) {
+ long ret = bindings.NetworkGraph_new(network, logger.ptr);
+ GC.KeepAlive(network);
GC.KeepAlive(logger);
if (ret >= 0 && ret <= 4096) { return null; }
org.ldk.structs.NetworkGraph ret_hu_conv = null; if (ret < 0 || ret > 4096) { ret_hu_conv = new org.ldk.structs.NetworkGraph(null, ret); }
/**
* Store or update channel info from a channel announcement.
*
- * You probably don't want to call this directly, instead relying on a P2PGossipSync's
- * RoutingMessageHandler implementation to call it indirectly. This may be useful to accept
+ * You probably don't want to call this directly, instead relying on a [`P2PGossipSync`]'s
+ * [`RoutingMessageHandler`] implementation to call it indirectly. This may be useful to accept
* routing messages from a source using a protocol other than the lightning P2P protocol.
*
- * If a `chain::Access` object is provided via `chain_access`, it will be called to verify
+ * If a [`UtxoLookup`] object is provided via `utxo_lookup`, it will be called to verify
* the corresponding UTXO exists on chain and is correctly-formatted.
*/
- public Result_NoneLightningErrorZ update_channel_from_announcement(org.ldk.structs.ChannelAnnouncement msg, org.ldk.structs.Option_AccessZ chain_access) {
- long ret = bindings.NetworkGraph_update_channel_from_announcement(this.ptr, msg == null ? 0 : msg.ptr, chain_access.ptr);
+ public Result_NoneLightningErrorZ update_channel_from_announcement(org.ldk.structs.ChannelAnnouncement msg, org.ldk.structs.Option_UtxoLookupZ utxo_lookup) {
+ long ret = bindings.NetworkGraph_update_channel_from_announcement(this.ptr, msg == null ? 0 : msg.ptr, utxo_lookup.ptr);
+ GC.KeepAlive(this);
+ GC.KeepAlive(msg);
+ GC.KeepAlive(utxo_lookup);
+ if (ret >= 0 && ret <= 4096) { return null; }
+ Result_NoneLightningErrorZ ret_hu_conv = Result_NoneLightningErrorZ.constr_from_ptr(ret);
+ if (this != null) { this.ptrs_to.AddLast(msg); };
+ if (this != null) { this.ptrs_to.AddLast(utxo_lookup); };
+ return ret_hu_conv;
+ }
+
+ /**
+ * Store or update channel info from a channel announcement.
+ *
+ * You probably don't want to call this directly, instead relying on a [`P2PGossipSync`]'s
+ * [`RoutingMessageHandler`] implementation to call it indirectly. This may be useful to accept
+ * routing messages from a source using a protocol other than the lightning P2P protocol.
+ *
+ * This will skip verification of if the channel is actually on-chain.
+ */
+ public Result_NoneLightningErrorZ update_channel_from_announcement_no_lookup(org.ldk.structs.ChannelAnnouncement msg) {
+ long ret = bindings.NetworkGraph_update_channel_from_announcement_no_lookup(this.ptr, msg == null ? 0 : msg.ptr);
GC.KeepAlive(this);
GC.KeepAlive(msg);
- GC.KeepAlive(chain_access);
if (ret >= 0 && ret <= 4096) { return null; }
Result_NoneLightningErrorZ ret_hu_conv = Result_NoneLightningErrorZ.constr_from_ptr(ret);
if (this != null) { this.ptrs_to.AddLast(msg); };
- if (this != null) { this.ptrs_to.AddLast(chain_access); };
return ret_hu_conv;
}
* signatures. Because we aren't given the associated signatures here we cannot relay the
* channel announcement to any of our peers.
*
- * If a `chain::Access` object is provided via `chain_access`, it will be called to verify
+ * If a [`UtxoLookup`] object is provided via `utxo_lookup`, it will be called to verify
* the corresponding UTXO exists on chain and is correctly-formatted.
*/
- public Result_NoneLightningErrorZ update_channel_from_unsigned_announcement(org.ldk.structs.UnsignedChannelAnnouncement msg, org.ldk.structs.Option_AccessZ chain_access) {
- long ret = bindings.NetworkGraph_update_channel_from_unsigned_announcement(this.ptr, msg == null ? 0 : msg.ptr, chain_access.ptr);
+ public Result_NoneLightningErrorZ update_channel_from_unsigned_announcement(org.ldk.structs.UnsignedChannelAnnouncement msg, org.ldk.structs.Option_UtxoLookupZ utxo_lookup) {
+ long ret = bindings.NetworkGraph_update_channel_from_unsigned_announcement(this.ptr, msg == null ? 0 : msg.ptr, utxo_lookup.ptr);
GC.KeepAlive(this);
GC.KeepAlive(msg);
- GC.KeepAlive(chain_access);
+ GC.KeepAlive(utxo_lookup);
if (ret >= 0 && ret <= 4096) { return null; }
Result_NoneLightningErrorZ ret_hu_conv = Result_NoneLightningErrorZ.constr_from_ptr(ret);
if (this != null) { this.ptrs_to.AddLast(msg); };
- if (this != null) { this.ptrs_to.AddLast(chain_access); };
+ if (this != null) { this.ptrs_to.AddLast(utxo_lookup); };
return ret_hu_conv;
}
}
/**
- * Marks a channel in the graph as failed if a corresponding HTLC fail was sent.
- * If permanent, removes a channel from the local storage.
- * May cause the removal of nodes too, if this was their last channel.
- * If not permanent, makes channels unavailable for routing.
+ * Marks a channel in the graph as failed permanently.
+ *
+ * The channel and any node for which this was their last channel are removed from the graph.
*/
- public void channel_failed(long short_channel_id, bool is_permanent) {
- bindings.NetworkGraph_channel_failed(this.ptr, short_channel_id, is_permanent);
+ public void channel_failed_permanent(long short_channel_id) {
+ bindings.NetworkGraph_channel_failed_permanent(this.ptr, short_channel_id);
GC.KeepAlive(this);
GC.KeepAlive(short_channel_id);
- GC.KeepAlive(is_permanent);
}
/**